Ronivan 0 Report post Posted August 10, 2013 I'm having problem with my game because the Multi Frame Script changes the animation file name, like hero [8]. I've tryed all kinds of Multi frame scripts, all scripts needs a change in the image name to specify the number of frames on it. So I wanted to make a request here for someone to create a very different kind of auto frame script. Maybe it would be possible to create a script where the number of frames of animation would be inserted into it? Like this for sample:Files inside the "Characters" folder:name of .png file => number of frameshero => 8hero_ACT => 7hero_HIT => 6hero_SWD_01 => 6Note: It's a script for RPG Maker XP.Thus the file name does not change, and the script will do the organization of animation frames by file names .png written on it. Someone could create something like that? Share this post Link to post Share on other sites
dolarmak 23 Report post Posted August 15, 2013 Since there are so many scripts like this and they often tie directly into the custom battle system it's unlikely some one will make this. what CBS are you using, there may be alternatives that suit your game better. Share this post Link to post Share on other sites