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Marked

Collective Series

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Hi all,

 

Today I am releasing the first of a new series of articles called "Collective" where we will show you what's new on RMU and Game makin' generally.

 

The first edition has been quickly put together using our very own authors, take a look: http://www.gdunlimited.net/collective/rpg-maker-collective/1

 

It's not the most attractive page going around, but it is part of my procrastination process. Future editions will be better organized and constructed.

 

The editions will come out periodically. It's essentially a newsletter, but I will put up a section for it as well. It will contain more than just what is available on this website too.

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Yeah good job on making those, Bob. This'll be good. I wanted to say more in the OP regarding the future plans for RMU. Right now I'm super busy working 5 days plus study with finals starting nek month, so I don't want to commit to anything. But basically I'm going to do a big cleanup and rewrite all of the website and global layout css, and replace our CSS framework (twitter bootstrap) with UIKit. I want to clean up and refine the forum structure (which forums we have and how they're displayed) and also add polish to our existing content systems, including a more advanced scripts archive. And I might, during summer, implement a games system which I have already started writing.

 

But in terms of this, it will be great if you guys can send me links to related game making things, even new games and stuff like. Lets promote great work. I'm also thinking of having a subscription thing and sending it out in newsletter form too. We also want to promote our own authors.

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Well, it was about time this happened. The idea has only been around for a year. Good luck with it.

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Well, it was about time this happened. The idea has only been around for a year. Good luck with it.

If you wanted it to happen quicker you could have made it :P. Marked is only 1 person and not very much time on his hands.

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I know. But I can't really say I didn't try either. So let's just see where it goes.

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