Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Bigace360

User Class Titles

Recommended Posts

I'm go ahead and guess and say that everyone here has probable forgotten this thread: http://www.gdunlimited.net/forums/topic/9527-designing-awards/

 

Anyways I have half of what I was trying to do, the trophies will have to wait as I don't have an ideal on the look. So this was my ideal for the site:

Untitled.png

Where the avatars are, I was thinking Marked if we could have something like this under Member status bar. Then you can place awards people have earned under the post counter. Clicking on a trophy would send you to the persons award page. Also in the settings people can change what looks like from here:

plan.png

1) RPG Maker User

RPG%20Maker%20XP%20User.png

RPG%20Maker%20VX%20User.png

RPG%20Maker%20VXAce%20User.png

 

2) Class Titles

RMU%20Composer.png

RMU%20Eventer.png

RMU%20Graphic%20Artist.png

RMU%20Mapper.png

RMU%20Programer.png

RMU%20Writer.png

 

So do you like the ideal, this should add some more flavor or not it's up you. Only took like 15 minutes anyways.

Share this post


Link to post
Share on other sites

This is exactly what I tried doing before... when I wasn't such a good web dev (which is recently!).

 

I can actually have this up in minutes, but no, I have an essay due in 2 days :sweat: If you remind me on Friday evening (it's currently 6pm Wednesay my time, compare with timestamp in post) then I'll get straight on it :thumbsup:

Share this post


Link to post
Share on other sites

Sounds good to me. I like this idea, but maybe you could get the banners to match the forums style a bit more

True, I realized it after I finished that it doesn't really match that much and just went ahead and said fuck it. I'll see what the forum thinks first.

 

I'll do the graphics... I want to have a colour-coded theme going on the site; Each engine has its own associated color.

You want the photoshop file I was using or you going to start from scratch.?

Share this post


Link to post
Share on other sites

I didn't forget to remind you :huh2: , you said remind you on Friday and today is Friday. I just go back on the site. You have to remember I live in Virginia, U.S.A, while you live in New Zealand ;) . Your like 15 hours or something ahead of me. So I guess this is you're reminder.

Share this post


Link to post
Share on other sites

If you remind me on Friday evening (it's currently 6pm Wednesay my time, compare with timestamp in post) then I'll get straight on it :thumbsup:

 

Dood, I don't want point fingers but I'm point it at you. I had one spare friday evening to do this, and... you let me down. But that's ok coz we're still doing this. When I get time. I actually don't forget these topics, it's always in the back of my head.

Share this post


Link to post
Share on other sites

I guess you missed this post?

I didn't forget to remind you :huh2: , you said remind you on Friday and today is Friday. I just got back on the site. You have to remember I live in Virginia, U.S.A, while you live in New Zealand ;) . Your like 15 hours or something ahead of me. So I guess this is you're reminder.

Share this post


Link to post
Share on other sites

Mark, Saturday afternoon for you is Friday evening for the rest of the world, so I 'm really not surprised there was confusion.

Edited by Bob423

Share this post


Link to post
Share on other sites

Ok but technically, technically, I gave an express instruction of a very specific time.

 

@Ark: Dood, I have 3.25 days to memorize 170 pages for a 3 hour exam. Aint no got time for this, unless it was on the aforementioned Friday evening.

Share this post


Link to post
Share on other sites

I

 

Thought blender was a 3d modeling/animation program?

It has a built in game engine. Which uses python as it's scripting language. It does require being familiar with blender however.

http://en.wikipedia.org/wiki/Blender_Game_Engine

http://www.blender.org/education-help/tutorials/game-engine/

http://www.blender.org/features-gallery/features/

 

It also has a space on the feature page.

Edited by Foxkit

Share this post


Link to post
Share on other sites

BOOM.

 

*directs attention under my avatar*

 

Taking requests on what software's to include ~ go.

Uh, nice but...

*looks at Marked's post, then looks back at OP or the quote below* :upset: 

 

1) RPG Maker User

RPG%20Maker%20VX%20User.png

 

 

2) Class Titles

RMU%20Composer.png

RMU%20Eventer.png

RMU%20Graphic%20Artist.png

RMU%20Mapper.png

RMU%20Programer.png

RMU%20Writer.png

What about the classes? :huh2:

Share this post


Link to post
Share on other sites

Dude I saw that, and I don't like it. I'm good with having engine badge type things like that, but not for class titles. They're waay less important and it's bloat the sidebar and make it look ugly. I will add in a text version, but as far as doing it like I've got for the engines, I don't think it's going work well. Engines are good, they link to the engine pages we have and its good promotion for other engines (once we get more going). The engine pages are quite popular, get decent hits. I want to have more engines to open people up to new ways to make games.

Share this post


Link to post
Share on other sites

Why do I even bother? :huh2:

 

*Goes back out to writing his game's story and coding*

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...