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RPG Maker MV    Posted September 2, 2016 by Galv

Galv’s Event Detectors

Introduction

Checking distances and line of sight for events to the player.

Features

Adds basic functionality to check if events are within a certain distance of the player and if the player is in 180 degree line of sight.
In addition, behaviors can be set up for events to automatically act differently when detecting and not detecting, such as guards chasing when detecting the player and returning to their start location when they lose sight of them (this uses default pathfinding code so does not do long distances well on slower machines).

Screenshots

    License Terms

    Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

    Instructions

    – Copy the "GALV_EventDetectors.js" file into your project’s /js/plugins/ folder.
    – Activate plugin using the ‘Plugin Manager’
    – Read the help file and examine the demo to learn how it works.

     

    Click here to download >>

    Terms & Conditions

    Free to use in any RPG Maker MV project including commercial. Please credit "Galv".

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    Galv

    • Posted about 8 years ago

    • Engine
      RPG Maker MV
    • Category
      Environment and Field Scripts
    • License
      Attribution 3.0 Unported
    • Version

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