RPG Maker MV
Galv’s Event Spawn Timers
Introduction
Unlimited event timers done in a way to prevent lag.
Features
Allows you to set a respawn time for events that can activate a self switch or switch once their timer has expired. This time works from map to map.
This could be used for things like planting seeds that will grow, enemy encounters that will respawn and more.
The timers are checked manually in a script call or within move-routes for more up-to-date checking when close to the events. This was done to allow a lot of timers without causing lag with hundreds of timers counting down at the same time.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
– Copy the "GALV_EventSpawnTimers.js" file into your project’s /js/plugins/ folder.
– Activate plugin using the ‘Plugin Manager’
– Read the help file and examine the demo to learn how it works.
Click here to download >>
Terms & Conditions
Free to use in any RPG Maker MV project including commercial. Please credit "Galv".