Game_Player.prototype.moveStraight = function (direction) { Ku_Game_Player_moveStraight.call(this, direction); $gamePlayer._playerData.x = this.x; $gamePlayer._playerData.y = this.y; $gamePlayer._playerData.direction = direction; $gameMap._pusherMap._MapChannel.trigger("client-move-player", { x: this.x, y: this.y, direction: direction, member_id: $gamePlayer._playerData.member_id } );
Ez. The simplest code in the world. Sends the player's x, y and direction to all other users playing the game. Those other player's games receive the data in real-time, and move the event that represents the moving player. Doesn't get any easier does it?
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FIDDLESTICKS
am make mom to 😉
Marked
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The Ghost of GDU
I don't know either.
FIDDLESTICKS
want make MMO ;(