HomeRefinery PostsPew Pew Demo 1 Comments (6) black mage 28 September 2018 at 1:29AM Log in to ReplyNice demo!I suggest to make the background to scroll vertically. It's a bit weird when it just static. 🙂 Bob423 28 September 2018 at 1:53AM Log in to ReplyI'd love to, but that's harder than it sounds lol. I'll figure something out eventually. Marked 28 September 2018 at 4:34AM Log in to ReplyWicked!Did I just see boost??Can you please make the ship appear ABOVE the HP bar. Polraudio 28 September 2018 at 4:44PM Log in to ReplySimple. Use a script to move the background(a) down/up, after it goes down/up so much instatiate background(b) where it began with the same script and delete background(a) when it gets far enough to be off of the screen. Polraudio 28 September 2018 at 4:46PM Log in to ReplyNot bad just needs some hit effects on the enemies so it doesnt feel like you are tickling them with a feather xd. Bob423 28 September 2018 at 7:19PM Log in to ReplyThe background is actually part of the camera (i.e: a skybox texture), but I guess that's meant for 3D games, so I'll have to change that lolLeave a Reply Cancel replyYou must be logged in to post a comment. Notify me of followup comments via e-mail. You can also subscribe without commenting. PEW PEW Bob423about 6 years agoStats 331 views 6 commentsTags Pew Pew Unity3d
black mage 28 September 2018 at 1:29AM Log in to ReplyNice demo!I suggest to make the background to scroll vertically. It's a bit weird when it just static. 🙂
Bob423 28 September 2018 at 1:53AM Log in to ReplyI'd love to, but that's harder than it sounds lol. I'll figure something out eventually.
Marked 28 September 2018 at 4:34AM Log in to ReplyWicked!Did I just see boost??Can you please make the ship appear ABOVE the HP bar.
Polraudio 28 September 2018 at 4:44PM Log in to ReplySimple. Use a script to move the background(a) down/up, after it goes down/up so much instatiate background(b) where it began with the same script and delete background(a) when it gets far enough to be off of the screen.
Polraudio 28 September 2018 at 4:46PM Log in to ReplyNot bad just needs some hit effects on the enemies so it doesnt feel like you are tickling them with a feather xd.
Bob423 28 September 2018 at 7:19PM Log in to ReplyThe background is actually part of the camera (i.e: a skybox texture), but I guess that's meant for 3D games, so I'll have to change that lol
black mage
Nice demo!
I suggest to make the background to scroll vertically. It's a bit weird when it just static. 🙂
Bob423
I'd love to, but that's harder than it sounds lol. I'll figure something out eventually.
Marked
Wicked!
Did I just see boost??
Can you please make the ship appear ABOVE the HP bar.
Polraudio
Simple. Use a script to move the background(a) down/up, after it goes down/up so much instatiate background(b) where it began with the same script and delete background(a) when it gets far enough to be off of the screen.
Polraudio
Not bad just needs some hit effects on the enemies so it doesnt feel like you are tickling them with a feather xd.
Bob423
The background is actually part of the camera (i.e: a skybox texture), but I guess that's meant for 3D games, so I'll have to change that lol