RPG Maker VX Ace
Battle Rules
Introduction
[This script allows you to set up "battle rules" for victory or defeat. The default battle rules are
Default victory rules: all enemies are dead
Default defeat rules: all actors are dead
There are four scopes for battle rules
- Global battle rules
These apply to all battles. These are the "default" rules. - Map battle rules
These apply to all battles that occur on the current map - Troop battle rules
These apply to any encounter with this troop. - Event battle rules
These apply to encounters on a per-event basis
There are two ways to specify rules for a battle
- Set rules. These overwrite any previous rules. So for example, if you defined map rules and troop rules, but then have "set" event rules, thenall of the map rules and troop rules will not apply for this battle.
- Add rules. These are added on top of any previous rules, so you can add event battle rules to any troop rules or map rules.
Screenshots
The Code
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Credits & Thanks
Tsukihime @ Hime Works
Terms & Conditions
* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header
Comments (0)
Leave a Reply
You must be logged in to post a comment.
Guest
Very nice. I’ll probably clean it up a little so that it looks a little better, but very nice script, will definitely use, and give credit.