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RPG Maker VX Ace    Posted November 8, 2015 by DoubleX

DoubleX RMVXA Linked Battlers

Introduction

Lets users set some states to make their owners share some stats together

Features

#==============================================================================|
#  ** Notetag Info                                                             |
#------------------------------------------------------------------------------|
#  * State Notetags:                                                           |
#    1. <linked battlers: lbcx, lbsx, lbwx>                                    |
#       - Sets the owners of this state meeting lbcx to share stats included in|
#         lbsx with weight lbwx applied to each of them when any included stat |
#         of any included battler changes                                      |
#       - Only the 1st applicable notetag of the state with the highest        |
#         priority will be applied to the stat change of the linked battler    |
#       - If a linked battler can't take all of that battler's share due to    |
#         hitting the minimum or maximum stat value, thost not being taken by  |
#         that battler will be shared by the rest of the linked battlers also  |
#       - The battler having a stat to be changed is the last linked battler   |
#         taking that battler's share                                          |
#       - lbcx can be set in Linked Battler Condition Notetag Values           |
#       - lbsx can be set in Linked Battler Stat Notetag Values                |
#       - lbwx can be set in Linked Battler Weight Notetag Values              |
#==============================================================================|

The Code

License Terms

Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

Instructions

#    1. Open the script editor and put this script into an open slot between   |
#       Materials and Main, save to take effect.                               |

Version History

#    v1.00b(GMT 0400 8-11-2015):                                               |
#    1. Notetag values are now symbols of methods in the configuration regions |
#    2. This script doesn't need DoubleX RMVXA Linked Battlers Compatibility to|
#       be compatible with all its addressed scripts                           |
#    3. Further improved this script's compatibility, efficiency and simplicity|
#    v1.00a(GMT 1500 7-8-2015):                                                |
#    1. 1st version of this script finished                                    |

Credits & Thanks

DoubleX(Optional)

Terms & Conditions

#    You shall keep this script's Script Info part's contents intact           |
#    You shalln't claim that this script is written by anyone other than       |
#    DoubleX or his aliases                                                    |
#    None of the above applies to DoubleX or his aliases                       |

Comments (0)

  • [b]Updates[/b]
    [code]# v1.00b(GMT 0400 8-11-2015): |
    # 1. Notetag values are now symbols of methods in the configuration regions |
    # 2. This script doesn't need DoubleX RMVXA Linked Battlers Compatibility to|
    # be compatible with all its addressed scripts |
    # 3. Further improved this script's compatibility, efficiency and simplicity|[/code]

Leave a Reply

DoubleX

  • Posted about 9 years ago

  • Engine
    RPG Maker VX Ace
  • Category
    Gameplay Scripts
  • License
    Attribution 3.0 Unported
  • Version
    v1.00b

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