RPG Maker VX Ace
Full-sized Animations
Introduction
This script allows you to use a full animation sheet for the second graphic as a sprite instead of the default 192×192 cells.
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Download
Get it at Hime Works!
Installation
Place this script below Materials and above Main
Usage
In the configuration section, type in the ID’s of all animations that should use the full-sized sheet. Then set up your animation as usual.
When an animation is full-sized, the second picture will be treated as a full sheet, while the first picture is treated normally.
Keep in mind that the editor only shows the top-left corner.
Credits & Thanks
Tsukihime @ Hime Works
Terms & Conditions
* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header