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RPG Maker VX Ace    Posted April 19, 2013 by xTsukihime

Full-sized Animations

Introduction

This script allows you to use a full animation sheet for the second graphic as a sprite instead of the default 192×192 cells.

 

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License Terms

Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

Instructions

Download

 

Get it at Hime Works!

 

Installation

 

Place this script below Materials and above Main

 

Usage

 

In the configuration section, type in the ID’s of all animations that should use the full-sized sheet. Then set up your animation as usual.

 

Posted Image

 

When an animation is full-sized, the second picture will be treated as a full sheet, while the first picture is treated normally.
Keep in mind that the editor only shows the top-left corner.

 

Posted Image

Credits & Thanks

Tsukihime @ Hime Works

Terms & Conditions

* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header

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xTsukihime

  • Posted about 12 years ago

  • Engine
    RPG Maker VX Ace
  • Category
    System Enhancements
  • License
    Attribution 3.0 Unported
  • Version
    1.0

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Tags

animations