RPG Maker VX Ace
Level Difference Exp
Introduction
This script allows you to specify a "level difference" exp modifier. It introduces a "level difference" exp formula which takes the level difference between an actor and an enemy and determines how the exp will be adjusted.
This means that the amount of exp that an actor gains from an enemy is dependent on the difference between the actor's level and the enemy's level.
For example, if the actor's level is higher than the enemy level, then the actor may receive less exp than if the levels were about the same. On the other hand, if the actor's level is lower than the enemy level, then the actor may receive more exp than usual.
Screenshots
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.