RPG Maker VX Ace
Random Event Positions
Introduction
This script allows you to randomize an event’s position when you enter the
map. Regions are used to designate the tiles where an event can appear.
Screenshots
The Code
License Terms
Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.
Instructions
Download
Get it at Hime Works!
Installation
Place this script below Materials and above Main
Usage
To designate an event page where the event’s position is randomized, create
a comment and write
<random position region: x type>
For some region ID x
The type determines when position randomization occurs
init - only when the event is created page - when you change to that page
If that page is active when the map is loaded, then the event will be randomly
moved to a tile in that region.
This is applied to events on a per-page basis, so you may need to add the
comment to multiple pages.
Version History
See change log
Credits & Thanks
Tsukihime @ Hime Works
Terms & Conditions
* Free to use in commercial/non-commercial projects
* No real support. The script is provided as-is
* Will do bug fixes, but no compatibility patches
* Features may be requested but no guarantees, especially if it is non-trivial
* Credits to Tsukihime in your project
* Preserve this header