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RPG Maker VX Ace    Posted May 25, 2013 by xTsukihime

Random Event Positions

Introduction

This script allows you to randomize an event’s position when you enter the
map. Regions are used to designate the tiles where an event can appear.

Screenshots

    The Code

    License Terms

    Attribution 3.0 Unported - You must attribute the work in the manner specified by the author or licensor. Commerical use allowed.

    Instructions

    Download

     

    Get it at Hime Works!

     

    Installation

     

    Place this script below Materials and above Main

     

    Usage

     

    To designate an event page where the event’s position is randomized, create
    a comment and write

    <random position region: x type>
    

    For some region ID x
    The type determines when position randomization occurs

    init - only when the event is created
    page - when you change to that page

    If that page is active when the map is loaded, then the event will be randomly
    moved to a tile in that region.

     

    This is applied to events on a per-page basis, so you may need to add the
    comment to multiple pages.

     

    Posted Image

    Version History

    See change log

    Credits & Thanks

    Tsukihime @ Hime Works

    Terms & Conditions

    * Free to use in commercial/non-commercial projects
    * No real support. The script is provided as-is
    * Will do bug fixes, but no compatibility patches
    * Features may be requested but no guarantees, especially if it is non-trivial
    * Credits to Tsukihime in your project
    * Preserve this header

    Leave a Reply

    xTsukihime

    • Posted about 12 years ago

    • Engine
      RPG Maker VX Ace
    • Category
      System Enhancements
    • License
      Attribution 3.0 Unported
    • Version
      1.0

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    Tags

    eventing