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CYBERDRIVE NINJA 忍者

Dev Update: New Team Name, CyberDrive Updates, Plans for the future

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Project FURY is now Abscond!

Our name, Project FURY, seems to have been taken by an FPS game. Go figure. We've renamed our team to Abscond since both Omar and I love stealth games. So…yeah. Abscond! F*** yeah!

 

As usual, the game is constantly being worked on. Slowly but surely. We're basically making the game from scratch, hence the slow dev time. That combined with crappy dev hardware really slowed our pace. But those are now problems of the past! The good news is that development has started up again and there are no hiccups in the foreseeable future! We now have an increased budget for the game, great hardware to work from, and two new team members; a dedicated scripter and spriter.

 

The scripter has made a number of scripts for the project already. Most notably, he made a new custom stealth system solely for CyberDrive. Enemy AI is now more powerful and react to the player's activity throughout the map (running, hiding in shadows, using disguises, etc). There are still some bugs here and there but they're nothing he can't fix!

 

The spriter; OMG! This guy makes sprites in 0.0045 seconds. He made a slew of poses for the main character and created a whole new character sprite in under 20 minutes. I don't know if I should be impressed or scared.

 

These two new additions to the Abscond (F*** yeah!) team is helping development go a lot smoother than a couple months ago.

 

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CyberDrive Update


Story changes and lore are being worked on heavily. The game is based on futuristic Japan; a timeline faaaaar from our own and a culture we know next to NOTHING about. We are extensively looking into Japanese culture to make sure we portray the setting of the game as best as possible. On any given day, Omar and I will have about 20 browser tabs open about Japan. We take this seriously folks.

 

A Patreon page has been created to help further fund the game. If you'd like to support, please don't hesitate! It means a lot to us. There are some real nifty perks to subscribing. Go on and check out the page!

 

Not much else to say in this section besides that we're working really hard to give you the best game we can muster up. We want you guys to have fun finding out the tidbits of the CyberDrive world.

 

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Plans for the Future


  • Make Abscond a trademark.
  • Playable demo sometime this holiday season.
  • Game guide.
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Thank you to all those who are continuously supporting our project! It means a lot to us that there are people who want to see our game succeed. We won't let you down!

 

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rgangsta

  • Posted May 19, 2018

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