By DoubleX,
Lets users changes the number of partitions the RNG being run per Math.random() call to control the RNG distributions on the fly
By xTsukihime,
RPG Maker MV gives you a way to offer choice selection to your players through events, and depending on the choices they make, the game will respond differently. One thing that it doesn’t support, however, is the ability to hide certain choices from view. For example, if you wanted…
By xTsukihime,
Ever wanted to have something happen when your actors level up? – Maybe you wanted to fully recover their HP and MP, and any negative states removed – Maybe you wanted to give them some bonus items and equipment – Maybe you wanted to play a cut-scene – Or…
By xTsukihime,
This might not seem like a big deal, but do you have some weather effects on your map? For example, you’re walking through a snowy fortress and it is currently snowing on the map, but then when you enter battle…it’s not snowing. While that may or may not desirable,…
By xTsukihime,
In RPG Maker MV, when you create shops, you start by specifying a list of items that will be sold, along with their prices. The engine then handles the rest for you so that when the player talks to the shopkeeper, the items you’ve set up will be…
Fixes compatibility issues in DoubleX RMVXA Linked Battlers
By DoubleX,
Lets users set some states to make their owners share some stats together
Fixes compatibility issues in DoubleX RMVXA Item Triggers
Fixes compatibility issues in DoubleX RMVXA State Triggers
Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB
Be an enhanced version of YSA-CATB with bug fixes and addons integrated
By DoubleX,
Traces all objects belonging to a queried class linked to a queried object
Designed as a bug diagnosis tool used by scripters with debug experience