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darkcieran

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Everything posted by darkcieran

  1. Monstructs: Makers and Mayhem is a 2-D Adventure RPG made with custom graphics. It combines, mission-based story, crafting/synthesis, Trading Card Games and monster collecting to create a unique gaming experience. The main feature of the game is being able to MAKE YOUR OWN HEROES and send them out on Missions for great rewards! STORY The day that changes your life! Welcome to an amazing world full of wonder and danger as your follow your dream of helping people with your own Monstructs Assistance Agency. But sadly, your grandpa, Oron has gone missing due to an arguement with three shady characters. Now, while you’re helping everyone in need, you’re searching for clues to Oron’s whereabouts and to uncover his research on a new Monstruct. All while avoiding those three dangerous Makers looking to use this information for themselves… FEATURES Build your Army! You get to create 153 Monstructs from 9 different element Castes and four classes of Making difficulty. MISSIONS A-GO-GO! Now that you’ve made some friends, send them out into the world to do good for others by completing missions. Some of which you have to guide them to victory! Boss Battle that make you think! Every Boss Battle will present you with a unique challenge that you’ll need to use observation and brains to beat. The BEST part is there will be PvP in the Full game where you can battle other players! SCREENS LINKS DOWNLOAD ON ITCH!! OFFICIAL WEBSITE
  2. I was able to find a solution to this problem.
  3. Cieran's Return: The RETURNENING, because this time--IT'S PERSONAL!

  4. :wave: Hey folks! I'm back from the dead and need a lil assistance how do I change battle transitions? Everything I've tried hasn't yielded any results. Also: I'm back redoind my project Monstructs with all new graphics, etc. Will post more about it in a few days. TIA! :yo:
  5. *artfully catches pm* thanks for your support. :D
  6. if you feel you can offer anything in terms of opinion, even if it's very little by your estimation, it helps. so I'll be glad for the help. hit me with a pm
  7. you can send it to my inbox. just give me General thoughts any bugs, etc...
  8. Yeah. I meant to update the card but things got in the way. might do it after my nap.
  9. my mistake. figured they'd follow the link in my sig. updaated!
  10. I'm pretty good with events. if you need help, i can.
  11. I'm at the point right now where I'm close to finishing up my game, but it's becoming clear that I need someone to help find out the glitches I may not have noticed. This is where you folks come in. I need at most, three playtesters to help me hammer out the kinks and try to get show off to a good start. any help will be appreciated. http://www.rmxpunlimited.net/forums/index.php?showtopic=3560
  12. updated first post with screenies, enjoy.
  13. ok. but what would do to play the animation?
  14. ok will it then play the animation for said character that had the weapon?
  15. I'm in need of some help. I want to have an animation pay whenever anyone in the party has a certain item equipped. meaning if anyone in the party(regardless of position in party) holds a steel sword their class changes to knight or something. what happens is the animations plays and then their battler graphic changes. it only does it once in battle on one turn. I realize there is a command tho do that based off pay position or hero ID. but trying to do that for every part position would be tedious it's there a simpler way I could do this? in the call script feature?
  16. hey thanks for stopping by. I'll answer your questions in order they were asked. 1. rmxp 2. if you don't already have rmxp installed, then go for the download that says "With RTP". 3. Screenshots are forthcoming, just need to upload better ones. thanks again and hopefully you'll enjoy it.
  17. UPDATED THE FIRST POST WITH V2 DEMOS WITH A CHOICE FOR THOSE WITH/WITHOUT RTP!!!!!
  18. duuuude! you've got to finish this! it was an awesome game with an undressing gimmick. I'd be glad to beta for you when you're ready!
  19. Just when you thought it was dead and gone, MONSTRUCTS IS BBBAAAAACCCCKKK!!!!! :grin: AND THIS TIME I'VE GOT A DEMO FOR FOLKS TO PLAY WITH ME!!! I've updated the first post with a link to download and play. Feel to try it out and leave your thougts, feeling, misgivings, fantasies, WHATEVER!
  20. Triumphant Return????

    1. Polraudio
    2. Marked
    3. darkcieran

      darkcieran

      thanks guys. check out the demo and tell me what you think. I'm close to finishing this.

  21. Hey Gang! In case ya noticed, Im back!

  22. looks good for just learning :alright:
  23. I wanna give a date but i wanna wait til i get the battle system and skills done first(i haven't even started on those yet[man i suck :sweatdrop: ]). i think i 've found an interesting idea that will solve my problem
  24. thanks for all the support and thought on this project folks. i want to show off some more things i've done and ask for some help from you you all. first the graphics Randumby This lil fella gives you random loot when you beat it.(in all honesty i had no idea how to give the player certain item and this was my solution) Dragon Just a dragon you fight in Skyreach Mountains. And two more bosses for your viewing consideration.... Bones the Jailer This guy is generally just creepy and has some freaky attacks too. Automaton Knight A general damage sponge, but can really dish it out in return. ###################################################################################################### Finally, I have come to a rather sticky wicket as it were. In the rare moments I get to relax, I've been playing an old SNES game called Rudra no Hihou(Treasure of the Rudra) and I saw how they did their magic system. It got me thinking about making the skill aquisition system. I'm not too fond of the way you get them by leveling up. but i've kinda been leaning towards a reworked version of the Rudra style. (ie the hero reaches a certain and learns a certain word that unlocks a skill) My question is what kinda suggestions do you guys have any other ideas ? i wanna stay away from the whole TM/HM like in pokemon. feel free to offer your thoughts... T.I.A.
  25. very impressive overall. there were parts where the VA could've been better, but the whole presentation was well handled. its interesting to see rmxp used as a medium for visual novels.
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