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Everything posted by FranklinX
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Hiring Spriters to make MegaMan Resources
FranklinX replied to FranklinX's topic in Resource Showcase & Critique
AWESOME! It looks great! Thank You! -
Wait are you really a girl? This is random. Why would you think people wouldn't take you serious? There's plenty of girls who are respected in the RPG Maker Community. Since you said "gender" then are you transsexual?
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You're building a lot of hype for your project. I like the story. I can't say too much until I see screen shots!
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You can play DVDs and CDs with it? If not then Nintendo is truly WAY behind in times. I'm not interested in the product. All they're going to do is remake Super Mario Brothers AGAIN and over one million people will buy the same game AGAIN.
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Hiring Spriters to make MegaMan Resources
FranklinX replied to FranklinX's topic in Resource Showcase & Critique
Bump! Please help me if you can. Thanks! -
You don't need forgiveness. Will you forgive us for our hasty judgements?
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Welcome to the forums. Are you working on a project?
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I like the old school look. Saying "you suck" is a real turn off. Personally I would remove it.
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Welcome to the forums! What is your team's project?
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This summer I have only one goal. That is to work very hard on my projects. My projects will only be released at Unlimited. Dark Chaos and Megaman VX are my main two games. However, I'm making a Final Fantasy and Super Mario starter kit. Both start kits are working out smoothly. I hope to have them done by the end of the Summer. I will release the completed versions when Marked upgrades the forums. I'm stuck on MegaMan VX. I need some sprites. Until then I will mostly work on more animations until I can find a new spriter. I have the entire second dungeon completely mapped minus a few key events. The development of Dark Chaos is going smoothly. I plan to release the completed game in 2012 or 2013. I would like to make Dark Chaos a series of games. Final Fantasy and Super Mario starter kits will both feature favorite characters. Custom scripts from both series will be included. I need to make animations for the Mario starter kit. I might start on that soon.
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Taking a break from Dark Chaos and Megaman VX. It's time to work on my starter kits.
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I have many retro NES and SNES games. My most notable retro games are Final Fantasy I, Metroid, and Super Mario Bros. I feel as if there was more focus on games in the 80s and 90s than today because today is all about graphics and new consoles.
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If you would like to make a logo too that would be cool.
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This situation is very odd. It is best you contact Enterbrain about this problem. I'm thinking Enterbrain is having problems on their end.
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What type of internet connection are you using? I've never had this issue before.
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Thanks! It looks good.
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Hi everyone. Since I am making my own games. I need to have an official gaming logo just for me! I sick at making logos. May someone make a cool Franklin Games logo for me? Thanks
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I have no idea what you're trying say. Please view other threads to see how to make a project topic. Have you made any maps for this game?
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The timeline is not confusing. It is straight forward. Dates are given in the games. I have no idea what you've read.
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I didn't make it show up like that if you saw the broken version. The VX battlers gallery is broken as well. That's odd. http://www.rmxpunlimited.net/forums/gallery/album/162-enemy-charactersgraphicsbattlers/
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How large and complex should dungeon s be?
FranklinX replied to FranklinX's topic in General Game Development
3 maps seem to be very small for a dungeon. Do you add lock doors or puzzles? -
Mapping plays a major role in making RPG Maker games. Maps can make or break a game. Let's talk about dungeons. How large and complex should they be? I think early dungeons should be easier for the player. Later dungeons should be larger and harder. However, I don't want to get too big. What should the limit be on early and later dungeons? Do you use a certain format? Discuss!
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I don't like the new at all. It looks ugly and lacks features. It would discourage me from using chat. The current chat works just fine. It looks better and it has features.