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Obsession

Member
  • Content Count

    88
  • Joined

  • Last visited

2 Followers

About Obsession

  • Rank
    Advanced Member
  • Birthday 03/29/1992

Other

  • Referer
    RATEDRKOFFRANKLIN

Profile Information

  • Gender
    Female

Engines

  • Prefered Engine
    RPG Maker VX Ace
  • Engine Level
    Master
  • Class Title
    Programmer / Scripter
  • Other Skills
    Cinematics, Effects... turning a game into a Movie
  • Project(s)
    Shadow Saga: The Hexed Legacy
  1. Use correct spelling and grammar if you want to be taken seriously, and since you never gave a constructive backing to your arguement, I'm disregarding it. Armoured golems? Not my style per se. Maybe your project, but not mine.
  2. I'd usually only allow Youtubians to access my Blog content, but I'll let that slide for now. http://www.youtube.com/watch?v=r9fOuN0maRE&feature=channel Youtube Video ->Original Video Music used is Altar of Siena BF1, which is used in Cabal Online. This music is NOT in my project. (Rather my project takes the orchestral route)
  3. This project reminds me of the very lovely looking Large Relative. It was a big brother parody, starring 'celebrities' from various videogames. It included Ash, Link, Sonic, Sephiroth and some others. Unfortunately it was shortlived. I would like to ask if those sprites are your own in the screenshots. They are pretty well done.
  4. Reward: Find lumps of gold in the bank at Afganistan. Quest: Buy candy from that stranger over there.
  5. I was busy with other matters earlier but now I have a chance to actually reply. I'll take a look at it, and oddly I've never heard of such a thing, which makes it interesting. The website demonstrates how it works pretty well, but I think the best thing to do would be to try it out myself.
  6. I'm not taking it down, why, oh why should I have to take my work down for a fair few rouges? (I'm under the impression the internet is filled with more of those than decent honest people? >_>; ) I've listed my terms of use, and if people decide to go against that it's there tough luck. Many of the frames displayed are missing from those pictured images on top of the fact that they stick out. Also could I get some critique on my sprite as per requested above? Edit: refined my reasons furthermore.
  7. Posted something huge on my Shadow Saga project thread. I put an hour at least into writing it so go there now! :D

  8. This is my own thread of my own project, and rather than spend a silly amount of time rewriting it, I've decided to raise it from the ashes once more. I would like to say despite how quiet I've been mostly on this project a lot has progressed since I last posted it here. Alas, I don't still believe the time is right to release any playable content. (Essentially put, the inclusion of a half-finished game is not really a demo anyway.) Very quickly, in about 30 minutes I produced some quick digital paintings of two major creatures from the project. Phinaxio on the left, Agu on the right. On top of that, I've applied some more detailed AI mechanisms to the monsters on the feild. Youtube embedded player seems to have issues here, so view the link provided: http://www.youtube.com/watch?v=hHfWDMeLysY The above link shows (With the monster of Camstudio recording it) a quick tour of the work-in-progress Rivera floodplains, showing a detailed moveroute of a pack of wolves. Giving them direct contact will cause them to give chase, and if your unlucky fleeing, you may even face Whitefang himself, a completely optional unique monster. The mechanics are somewhat simple, the mapping is relatively plain at this point but the moveroute of those monsters alone extend to over 400 movecommands each, bearing in mind oncoming obsticales such as trees and rocks. On top of that, I've also been working on environment features too. To experiance the feel of what the 'Hexed' areas are really like, I've been developing a few new props to use for the Hexed locations. These include creepy eyes watching from rocks and stone, jaws in chasms, and living claw traps. Here's an exact example of a few things. Please bear in mind both images shown have animating more animating frames than pictured, and I'm also aware that it is, at this time, using a VX pallette. Both icons are a work in progress and are not final peices. The next sprite shown is one that I spent a good deal of time on. Originally it used one of the dragon based of an RPG maker XP dragon. However, I was unhappy with it. It was big, bulky and godzilla like. I decided to rework it entirely from scratch, forefooted. My most pressing query at this moment is not the colour or pallette used, but the way it animates. I'm unsure if it is as flowing as it can be, most worryingly the back foot, so if i could get critique on the animation flow and the form of the character, would be very much appreciated. So lots of nice new informative peices for you all. I would be grateful if you left comments on your thoughts on what's been done so far, and what can be improved. Also be aware I'm one person, so don't expect everything to roll out too quickly. But yes, I'm happy how far this project has come so far and I'm not prepared to let it down just yet.
  9. So my love of forum browsing has dwindled to a point where I have little motivation for posting anymore. Not that i don't care, but my life has a few more important things that sitting at a pc all day. All my time on the PC is being exerted into my project now, but I doubt many people here even knew what that was to begin with. All my usual stuff is still being posted up at youtube, so if you want to keep in touch theres http://www.youtube.come/users/zephyrssword (Especially if you want to keep up to date with year long project) or zephyrsword@yahoo.co.uk for MSN.
  10. Results: http://www.youtube.com/watch?v=rsUQ4m1TLkg (Youtube doesn't like me embedding videos here, so link will do plenty)
  11. You just found an oasis! Welcome backiness.
  12. Well, anythings better than Evony (a.k.a Kingory, Lords Online, Empire Craft & Nap War)who's owner is a lovely Wow gold and account seller ^_~ (Besides the fact they ripped tons of graphics and text from Civilisation, AoE and Heroes of M & M) The game looks adorable, and the art style is very original too. Although it's not so much the game for me. I prefer big cheeses like Aion (or free ones like Rappelz, Cabal or Metin)
  13. Just a heads up, 2 days before this competition ends. (I'm very suprised how many people took interest so far) If you have any submissions, don't forget to send them.
  14. We....~ I finally have a siggy. Sorta. Welcome backies Marked, no hard feelings <3
  15. I got one, and only just... BIG FRIKKEN SPOILER ALERT
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