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Ramenuzumaki

Member
  • Content Count

    70
  • Joined

  • Last visited

6 Followers

About Ramenuzumaki

  • Rank
    Advanced Member
  • Birthday 08/29/1989

Other

  • Referer
    Google

Contact Methods

  • Website URL
    http://ramenuzumaki.deviantart.com
  • Skype
    Ramenuzumaki
  • Facebook
    www.facebook.com/Ramenuzumaki

Profile Information

  • Gender
    Male
  • Location
    Ontario, Canada
  • Interests
    Video Games, Japan, Kenjutsu, Language, Cosplay, Anime, Star Wars!

Engines

  • Prefered Engine
    RPG Maker XP
  • Engine Level
    Getting There
  • Class Title
    Level Designer
  • Other Skills
    Events to a degree.
  • Project(s)
    Æsir
  1. if this errors cant be fixed i am willing to try a new menu if anyone has any nice ones feel free to share :3
  2. bump i also get this error when i try to do a battle test --------------------------- Æsir --------------------------- Script ' Menu' line 3250: NoMethodError occurred. undefined method `size' for nil:NilClass --------------------------- OK ---------------------------
  3. Ramenuzumaki

    Event Help

    sorry Heretic I dont remember D: i got the script a year ago it may have been at RMRK or something D:
  4. Ramenuzumaki

    Event Help

    OK currently compressing right now then going to upload it to sent to Kellessdee to help me with my menu script. if you want i could send it to you and you could see the script/troop event first hand?
  5. Trying to find help with an Event and getting my menu script to work D:

  6. Wow this is getting really frustrating. I havent even TOUCHED scripting and im getting --------------------------- Æsir --------------------------- Script ' Menu' line 1473: SyntaxError occurred. --------------------------- OK --------------------------- error upon start up now. I can use the RMXP game test. I cant double click game. and other cannot test it. i didnt even do anything but add an even in a map that has NOTHING to do with it. It's a nice menu, but I think I may need to scrap it. Guh.... EDIT: this is lines 1463 ~> 1473 #-------------------------------------------------------------------------- # * Draw Items after use #-------------------------------------------------------------------------- def draw_items(index) if @category == 0 && @recent.size > 20 draw_item(index + (@item_max - 20)) else draw_item(index) end end end EDIT: i fixed the syntax error. when i added the error log script to 1404 i must have forgot to remove the end or something. EDIT2: hey Zero i just got drop box. its SO kewl. Thanks for putting it in your sig <3
  7. They can't be "Marshalled?" Sorry I'm super new to this D: I didnt make this script someone else had made it, then tweaked it slightly to fix a few things a year ago. Not sure where they ran off to. I didnt know it was setting anything to a variable? All I do is copy and paste stuff in. Horrible eh? haha. I always wanted to learn scripting, but never found the time to sit and do it.
  8. I also did what you said but i got a different error? lol --------------------------- Æsir --------------------------- Script ' Menu' line 1409: TypeError occurred. cannot convert String into Array --------------------------- OK --------------------------- and this went in the log: #<NoMethodError: undefined method `icon_name' for nil:NilClass> EDIT: also it seems the error is triggered by viewing the "REcent Items" int eh items menu prior to equipping the bronze cap, then if you try to view the item menu again it gives you the error. however if you equip the bronze cap BEFORE viewing the item menu theres no error
  9. Ramenuzumaki

    Event Help

    hmm i think you are referring to a battle system like Zelda right? Where theres mobs running around and you spam button to do attacks etc? to me thats RTB - Real Time Battle whereas ATB is Active Time Battle. Instead of a turn based system each player has a bar that fills and once that bar is full you can make an action. Games that use this system are Final Fantasy VIII, Final Fantasy X-2 [i believe], and i believe XIII uses it as well. At least thats what I got from your post ^^; My battle system is the latter. You have three bars: HP, MP, ATB. Once ATB bar is full you can make an action. EDIT: Here is a screenshot of my current battle system. I have another battle system I would like to use b ut atm I'm not using it. Both of which are ATB though.
  10. Script' Menu' line 2994: TypeError occurred. no marshal_dump is defined for class Window_Enemy this is such a nice menu i hope i dont have to scrap it D:my friend just got this error wh ile trying to save :(
  11. Ramenuzumaki

    Event Help

    Ohai! I'm RAMEN! RAWR! Ok in all seriousness. In my Project I've got this tutorial battle type dealy right? Anyway, I'm using an ATB battle system because they are my all time favourite. Turn based and burn in the firey pits of Utgard for all eternity and then a day. My problem is this: I am almost possitive because of hte ATB the entire battle takes place on turn 0. I'm trying to set up a battle event where it explains everything and FORCES you to choose specific actions. EX: Tell you to use attack, but if you choose defend it wont work. Itll only work on attack.I havent been able to figure this out, so my way around it was to force you character to do everything automatically. That was tough. Even then Attack isnt done automatically. Sucks eh? You select attack then the rest is auto. Its confused my testers. Even then ive had someone say itll let him Defend before the defend dialogue comes up! I even put waits to let the ATB fill up, but it still isnt working how I want it to work. Any help here would be greatly appreciated. Upon request I can supply screenshots or my project file whichever would be easier. Thanks in Advance: Ramen Toshio Uzumaki.
  12. actually i like the rambling it helps me learn! i don tmind sending you the project! im sure i can trust the people on this site! :3 you could give the game a whirl too while you're at it if youd like haha EDIT: im sure its easier for you to be there and do it hands on than having me do it and show you stuff right?
  13. Ramenuzumaki

    Script Problem

    I'm having a problem with a menu script. It seems I get to a part in my project near the beginning where the actor finds a new helm. Once you change the helm to the new helm, and go into the item menu you get this error: --------------------------- Æsir --------------------------- Script ' Menu' line 1404: NoMethodError occurred. undefined method `icon_name' for nil:NilClass --------------------------- OK --------------------------- I am completly dreadful when it comes to scripting so i have no idea what the error is or means D: I probs need to post the script eh? any help here would be hot D:
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