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Everything posted by freezing_rain
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[RMVX] Act of Terror: Season 1 (a 24 Fangame)
freezing_rain replied to freezing_rain's topic in Established Games
Hey guys! I've just updated Season 1 to version 1.7! The Changelog: v1.7 +8 Direction Movement implemented -Bullet-Bug at the shootout in warehouse fixed -Easy (150 HP) and normal (100 HP) difficulty are in again v1.6 -Difficulties removed, set HP to 150 -Longer Wait-Time between the enemy shots in the white house -Oval-Office visually modified -CTD in the garage fixed -MoveRoute-Bug of the policeman in the mall fixed I'm currently working on Season 2 with RMVX Ace, so stay tuned. I've also started a new homepage for the 24 Fangame Series "Act of Terror"! Take a look at it here: 24gameseries.de.tl Thanks for playing! :) -
Yea, I can absolutely understand that. But... have you ever seen the graphics (especially the Chars) from the High Fantasy Resource Packs for example? Within that packs are many chars, that have the dimensions of the XP Chars. They're looking pretty good, I think. So you're not bound to the style of the RTP.
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But in Ace you have unlimited tilesets! You have a limited number per map (like in VX), but you can change it for every map, so I guess that Ace can take more tilesets at once, than XP... right?
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Why not? Only because of its (RTP-) graphic-style? Or what is the major difference between a VX- and a XP-Game? Oh, and welcome matheusco! Nice to meet you! :D
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freezing_rain from Germany! :D
freezing_rain replied to freezing_rain's topic in Introductions and Farewells
Thanks for the warm welcome! :) Nice to meet you guys. I'd be glad to! Sometimes it's still a bit difficult for me to write down complex english sentences, but I really like writing in english, so.. yea, I will not forget to come here for chatting, too. ;) -
Act of Terror Season 1 This is a translation of one of my german RPG Maker Games, so please be kind, if you find any translation mistakes. Report the mistakes here and I will fix it quickly. Preface: Act of Terror is a short action thriller and a tribute to the great show "24". The game is set in six hours of a day in the life of Jack, from 11:00 A.M. till 5:00 P.M. Description: Feel the terror. Are you able to prevent the terrorist attacks and catch the instigators before the time runs out? You only have six hours to fend off the greatest catastrophe in human history. An undercover agent who operates out of a terrorist group called 'Red State', reported a planned nerve gas attack within the next hour. The clock is ticking... Gameplay: I've tried to make the gameplay exciting and rich in variety. The Gameplay alternates between preventing terror attacks in time, Shootouts (ABS), Melee-Fights, car chases, interrogations and uncovering a conspiracy. Characters: Jack Special Agent, very well trained and the first choice when it comes to delicate operations. Acts professionally, but ruthless. Toni Jack's partner and one of his closest friends. Bill Leader of the anti-terrorist unit. Chloe The woman for any eventuality. Has a rather odd way, but is a genius when it comes to technical know-how. The characters are all known from the show "24". Controls: Arrow-Keys: Move Shift: Move faster A: Melee S: Shoot D: Direction Fix ON/OFF Q: Use radio I've added the Direction Fix Key (D) for accurate aiming, so you can also move side- and backwards while shooting. Download (without RTP) Download (with RTP) Screenshots: Have Fun! :)
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Castles at War This is a translation of one of my german RPG Maker Games, so please be kind, if you find any translation mistakes. Report the mistakes here and I will fix it quickly. Description: Castles at War is a Real-Time-Strategy-Game. Tactical skills and fighting spirit are needed, if you want to see the fall of the enemy's castle at dawn. Build your base, defend your castle at all costs and fight back the enemy lord! Features: -7 different constructions to build -2 campaigns with 12 missions in total -4 Skirmish-Maps with different options -11 unlockable achievements -Attacks by thieves, wild animals and of course the enemy lord -voice acting -optional Mouse-controls -sophisticated real-time strategy Controls: arrow-keys/mouse click: Move cursor Shift: faster movement Enter/mouse click: Action A: status-menu S: Achievements Esc: game-menu Download (without RTP) Download (with RTP) Screenshots: Credits: -Michael Funkel [Achievement-Script] Mouse-Script Credits: -DerVVulfman, Near Fantastica, and Freak Boy [Mouse Input Module] -lambchop, shun, Cybersam, Astro_mech, and Mr.Mo [super Simple Mouse System] -Modern Algebra, Zeriab, Patrick Lester [Path Finding] -Near Fantastica, Fuso [Path Finding]
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Hi everyone! I'm an active member of the german RPG Maker Scene since several years, and now I've decided to make my games international. I also use Construct 2 to make games. I'm happy to be a member here now and I'm looking forward to a great time here with you. But first I must introduce myself a little further: I'm a 23 years old german boy and I'm very creative in many ways; I make my own games with RPG Maker VX, VX Ace and Construct 2, I make my own music, I write fictive storys and poems, and finally I also make mods for Skyrim, Oblivion and Fallout 3. Everything from me is available on my german website, if you're interested. I also have a brand-new english website, where you can find all of my english creations (not so many in the moment, but I'm on it^^). Here's the link: http://rainzone.de.tl/ So... hope to see you in the forums! :) regards freezing_rain