Hello, I'm new in rgss1 . I use this script :
class Window_2 < Window_Base
def initialize
super(0, 0, 640,380)
self.contents = Bitmap.new(width-32, height-32)
self.contents.font.name = "Arial"
self.contents.font.size = 24
for i in 0...$game_party.actors.size
x = 0
y = i * 90
actor = $game_party.actors[i]
self.contents.font.color = text_color(6)
self.contents.draw_text(x, y, 200, 32, $game_party.actors[i].name)
self.contents.font.color = text_color(4)
self.contents.draw_text(x+500, y, 200, 32, actor.class_name)
self.contents.font.color = text_color(2)
self.contents.draw_text(x, y+32, 200, 32, "Level : " + actor.level.to_s)
end
end
end
class Window_3 < Window_Base
def initialize
super(0, 380, 640,100)
self.contents = Bitmap.new(width-32, height-32)
self.contents.font.name = "Arial"
self.contents.font.size = 24
self.contents.draw_text(0, 450, 200, 32, "Hello")
end
end
#==============================================================================
# * Scene_ShowWindow
#==============================================================================
class Scene_ShowWindow2
#--------------------------------------------------------------------------
# * Main Processing
#--------------------------------------------------------------------------
def main
#call the window
@window = Window_2.new
@window = Window_3.new
# Execute transition
Graphics.transition
# Main loop
loop do
# Update game screen
Graphics.update
# Update input information
Input.update
# Frame update
update
# Abort loop if screen is changed
if $scene != self
break
end
end
# Prepare for transition
Graphics.freeze
# Dispose of windows
@window.dispose
end
#--------------------------------------------------------------------------
# * Frame Update
#--------------------------------------------------------------------------
def update
# Update windows
@window.update
# If B button was pressed
if Input.trigger?(Input::B)
# Play cancel SE
$game_system.se_play($data_system.cancel_se)
# Switch to Menu screen
$scene = Scene_Map.new
return
end
end
end
When i pressed "X" , it's only close the small window. The big window still in the map.
How can I make all window close when I pressing "X" ?
Thanks. :)