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Days Won
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Everything posted by Joey
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Oh yeah, I wasn't thinking straight for some stupid reason, thought they just get drugged and its like, wtf? XD
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...Criminals get drugged? o_0 First time I heard that, lol. (wait why was this old thread revived? lol)
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lol yeah I change it often, but its usually always Eureka.
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Yeah I think Kiriashi said something about events and pictures...but I honestly don't want to place pictures at the right coordinates ten bazillion times when the message system is being used, lol.
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Well first off...even though my phone is a bit old...ish and kinda crappy, it's not THAT old. (color, camera, fancy menu thing, lol) But yeah, how do you take a picture off the net, send it to your phone to use as wallpaper? I just wanna know, I'm sick of this plain blue background with the spinning things on my phone. XD Well someone helped me with sending the pic to my phone by text, but I figured I'll leave this here in case someone knew how to do this when no one is around to help.
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Was asking around but didn't get any answer with the UMS, so I thought I would look at this too. Anyways, was wondering if I'm able to have a "Fire-Emblem"-style message system. Instead of the faces you'll see a character graphic above the window on the left/right, the other character on the other side when characters are having conversations.
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I think I remember you...dunno, my memory sucks, lol. (and I'm getting bored with my movie avi, I'm changing it back to something else)
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JESSE IS ALIVE!!!!! (can I have some of those rolls by the way? lol)
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Basically like info on the enemy...kinda hard to explain to those who haven't Metroid prime games. But when you scan them you get like...a couple of paragraphs worth of info, basically explaining what the thing is....stuff like that.
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Will Derseren ever stop asking that question?
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Yeah I remember hearing that, for some odd reason we never got around to actually doing it though....Do you remember the name of it?
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Game Over isn't necessary but I would really like it, it seems to fit in perfectly with Nightmare. The kind of message system I'm wanting is different than the default one, like with scrolling text...similar to Fire Emblem games. That and it seems like telling to input a picture at the right location ten bazillion times would get annoying.
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Do you know if you're able to add in a summary for the enemy? Thanks though.
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I'm getting somewhere somewhat with my other thread, so I figured I'll post this one now. Hopefully I'll get somewhere...I know you may be needing more info on the Party Changer since its very unique and a little complicated, so just ask me any questions. Party Changer: Figured I'll start it off with this one since it may be the biggest one, my RPG contains many characters...so I need one of these. Only four characters can fight at once...HOWEVER, that doesn't mean they're completely safe from the battle, especially bosses that can use big magic attacks that can target everyone, including those in the "reserve" area. Anyways, when a monster is about to use an attack that targets everyone or someone in the reserve area...a small window showing the reserved characters' (or character if its a single target) faces and their HP/MP slides in for a moment before the attack happens, it then slides back out after the attack is done. I was also thinking if its possible to have a little window somewhere listing characters and their HP/MP if they are poisoned or some other status, that way you will know when its a good time to restore HP or even heal them if possible. I'd also like it where you can switch in and out characters whenever you like, even in battles (though the character will have to wait till next tun to attack). Another thing is if a character currently fighting dies a window of the reserved characters will show, allowing you to have another character take the dead character's place...that way it doesn't go to Game Over if the four fighting characters die. This is all I can think of for this one, I'm pretty sure I got everything... Message System: I lost the script I was given by Nisage...basically I'm just wanting some Fire Emblem-styled message system. Showing 2 character graphics as they have conversation with others. (one of the graphics will change when a third character speaks) (new) Game Over: I don't think I've requested this yet...but the Game Over screen I'm wanting is supposed to cause the music to "fizzle" out, dunno how else to explain that really. It also causes the screen to break as if you smashed the monitor with a baseball bat, the shards or whatever would then shatter and pieces would fall (this is when the music will fizzle out and come to a stop) revealing a black screen. (where the title screen will show up then) I'm thinking of the order would go like this. 1. The words "Game Over" will fall from the top screen to the center with a thump. The battle music would still be playing... 2. After a few seconds past, a big crack will appear like hitting the screen with a bat... 3. After that a second later the shards would fall, this is where the music would fizzle out to silence. The falling shards reveal a black screen, where it will go back to the title...or have a window asking if you would like to load the game from the last save, thinking about doing that instead. I hope you know what I mean by fizzle, cuz I dunno how else to explain it...is there like, another name for that thing? Scan/Bestiary/Enemy HP Bar: For Nightmare there's a robot character that has a move/command called Scan (though in the sequels where the games are a bit more serious...Samus would join in the fun, having the same option), where after you scan the enemy an enemy info window takes over the screen. It shows an image of the enemy and gives you info on HP, SP/MP, attack and all that. It also gives you a little info on the enemy itself, sorta like how it is in Metroid Prime. Using the Scan also activates an enemy HP bar (unless you have a character that has the ability to automatically show the bar) at the top left corner with the name on top that smoothly decreases at a reasonable speed when damage is dealt. The HP bar automatically appears at the start if you scanned the enemy already before in the game...although I'm planning that some enemies will have the ability to cause the bar to disappear (the move will do other stuff obviously as well) for a certain number of turns.
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What is this for exactly?...Trying to keep the style close to RTP sprites and anime-style battlers.
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Seeing how this is Nightmare and I plan on having the maps purposely look terrible....yeeeah. XD Hopefully if I can get this game going for good this time I'll keep you people updated. I am pretty good at eventing but I'm still learning stuff about it and don't know everything about it...:P
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Alright, well I'm not entirely sure how I'm going to be wanting that worked out though, was hoping to have it play out normally when the time comes and after it finishes it immediately scrolls down to an map showing myself staring up at the clear sky at night for some odd reason, lol. (told you Nightmare is going to be random. XD)
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Would you delete all your computer files for a Klondike bar?
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Eh you don't have to, its fine. :P