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Kiriashi

Legend
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Everything posted by Kiriashi

  1. Kiriashi

    Dear Kiriashi.

    This is the spam forum.
  2. :o I am afraid the walls will have to be smaller. They can't fit in the auto-tile size.
  3. Quicksand puzzles maybe? That'd be interesting. Or do something similar to Spirit Tracks.
  4. Kiriashi

    Dear Kiriashi.

    IT ISN'T TOMORROW YET!
  5. Maybe you can go make some more RGSS tutorials if you are looking for things to do.... xD And don't be too naughty, okay? Good luck with your RMXP adventures.
  6. Finally. xD That was getting annoying. Thankies.
  7. I don't like Mexican, and I was born and raised in Texas. xD Oh well, more pizza for me..
  8. Kiriashi

    Random Number

    ^~^ #=============================================================================== # * Zeriab and Leon are Awesome Window #------------------------------------------------------------------------------- # * Object Initialization #=============================================================================== class Window_First < Window_Base def initialize super(180, 100, 256, 96) self.contents = Bitmap.new(width - 32, height - 32) refresh end end #=============================================================================== # * Refresh #=============================================================================== def refresh self.contents.clear self.contents.font.color = text_color(2) self.contents.draw_text(0, 0, 256, 32, "ALL PRAISE ZERIAB!") self.contents.font.color = system_color self.contents.draw_text(85, 40, 256, 32, "...and Leon") end
  9. Show me what tiles you want made into an autotile and I will make a guide based on it. As long as I get a big, warm hug... ^~^
  10. Where are you Emmy?

    :<

  11. Pitfall puzzles are awesome! Like where you have to use the crumbly floors to your advantage. What kind of dungeon is it?
  12. Or something? Scripts can't be fickled >.< Can you post the exact error? And what other scripts are you using? Have you edited the script?
  13. I don't know how that script works, but I think you at least need have all your tilesets be 256 pixels in width. If you mean combining passability settings for tilesets, I'm afraid that isn't possible.
  14. Kiriashi

    Random Number

    That picture was actually an accidental paste. That's not the code I was using. xD Thank you very much Zeriab! *hugs*
  15. Kiriashi

    Random Number

    Check this out. I have this code: Which produces this: I'm not using double equal signs.
  16. Kiriashi

    Random Number

    Ah.. xD Thanks guys. ^~^ EDIT: But printing a random number worked just fine. Just the scene thing didn't..
  17. Kiriashi

    Random Number

    I am trying to open a scene if a random number = x, but no matter what, it opens the scene everytime. @leonscookies = rand(10) if @leonscookies = 6 $scene = Scene_Gameover.new end It goes to the scene everytime. I tried doing this: @joy = rand(10) print @joy And it showed a random number just fine. What am I doing wrong?
  18. Kiriashi

    Sprite needed

    You didn't use a direct image link. I edited your post; it works now.
  19. An edit of the XAS ABS would not work. xD This would need to be done from scratch.
  20. You're gunna have to pay someone to make a battle system.
  21. That actually won't do what he wants. I am working on a script edit for you right now. ^~^
  22. I'm not sure what you mean by locked characters. Care to elaborate? :sweatdrop:
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