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Galv

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Everything posted by Galv

  1. I think early days MV isn't perfect and unfortunately it was released with quite a few kinks to work out. But I think it's a step up from Ace and I'm enjoying using Javascript
  2. Galv

    Calling a scene?

    Javascript is quite different to RGSS :) I believe your particular code is creating a function in the main execution context (Something you probably wouldn't normally do with plugins). But you could run it with the script command: Scene_Test();The brackets after the function name is how you execute functions in Javascript.I recommend looking at plugins others have created as a good place to see how people do things differently :) Calling an actual scene in MV is done by using: SceneManager.push(Scene_Name);But that requires more coding to set the scene up.
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