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Ravenclaw105

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Everything posted by Ravenclaw105

  1. Thanks a lot for your search, I'm amazed it's not been requested so much actually. Let me know when you recieve an answer, thanks for your help so far =)
  2. Kiriashi: I really appreciates that, I will continue to study them myself in the meantime, maybe I can learn a thing or two. =) Polraudio: Hmm, yeah it would possible. I got another friend who know a lot of coding, he's not really an expert with the Ruby language but since it's similar to the other languages he known he can still figure it out. He's currently working as a scripter and developer in a game making buisness (can't remember the name) in England. I'm not certain but maybe just maybe he could help, but hopefully I can still work it out with variables or something =) Thanks for the suggestion thought ^__^
  3. I've tried it out with variables but I just can't seem to figure it out, I really need to study and use variables more to learn them. I would greatly appreciate your help Kiriashi, if you want to that is =) Also, anyone know of any guide for variables I can read?
  4. Hmm, maybe XD It's just easier to reply to so many questions/suggestions =) Indeed, I've never seen that technique before so it will take some time to get use to it, but I must admit it makes it far more realistic =) Yeah, sounds indeed very good. Done that, the "fog" is exactly the same size as the map, still it doesn't look alright. But of course I might just be blind, I'll try and do it once more and if it don't look good, I post a screenshot =) I've been here quite a while, I helped Marked out in the beginning. Then I left, came back, left and came back again XD Hopefully I'm here to stay now =) Here's a quick link to her site if you don't have it: Link Just click on one of the links in the material section to view her work. Some battlers don't have a similar charset, some of those cna be found here: Link Just check under the Naramura section. Really, didn't notice that XD
  5. Hehe, sure are. And that's great =) I even gave you a reputation point for your help back there. Interesting suggestion, thanks =) Yeah, you're right on that. I could see if I can find some kind of dust fog (or make my own XD) but if it doesn't look good I can always use the cosmetic lighting ^__^ Your right, after you gave me the link I tried adding it on Ziro's house in the beginning of the game, I made 2 of them so far, Ziro's house and his basement. But somehoe it don't look as it should so I need to work more on this, the example map in the tutorial is of normal size, Ziro's house is a little bit bigger so the "fog" don't really stay where it should XD Indeed, I know of a few very good forums, but only one good forum for RMXP =) Indeed it is, thanks for reminding me. I added credits for it and some animations I'm using in my first post. I found the windowsskin on Naramura's website.
  6. Alright, I've never really understood the variable stuff but I'll try and see what I can do, if it doesn't work I reply back here. Thanks a lot =)
  7. I was wondering if there exist a script for a shop so it have a limited supply of goods. In my game there will be a shop where the player can buy upgrades, for example a Health Upgrade so the hero's health is raised with 100 HP for example. But the shop should only contain a certain amount of the supplies, but it should still re-stock as time goes by so the player can buy more of these later. So when an item is out of stock, it should turn inactive and say Out of Stock. Are there any script out there for this or can this be easily done with events? Thanks in advance =)
  8. Yeah I agree, criticism works fine with me, a few suggestions and such. But what I don't like when several people post a comment similar to: "Your mapping need more work!". That's not criticism XD And since I usually state that my maps are in ongoing progress and will change before the demo release, they still post the same comment. Anyway, thanks a lot for your criticism Kiriashi =) Yeah I know what you mean, I will add more stuff and still making it look good, it's hard to know what to place where XD Hmm, interesting. I thought the mist would make the temple look old and dusty, no one have been down there for centuries, it have never seen the sunlight and it's all covered in dust, so I thought the mist would give it this cool effect. Ah well =) Interesting, I will check this out and test it, althought since this temple is hidden a long way beneath the ground, there's not so much light to come inside XD But I will see what I can do, thanks for the suggestion. As for CA, mostly I just head negative criticism without suggestions and also I often don't hear anything, like they ignore me completely XD But this place is like heaven, thankfully I feel more accepted here.
  9. Thanks for the suggestion, I removed the link =)
  10. Looks very good indeed, amazing job =) In the black space to the right, is it possible to add the battlebackground of the stage for the boss? I posted the backgrounds with the other information. So the player knows what kind of stage it is. And how will it look when the other 4 stages appears? The other 4 stages will appear after those eight are completed, but those stages should still be visible for revisiting. But so far I like how it look, thanks a lot for all your help. I love it ^______^
  11. Thank you Polraudio, I appreciate it =) On Creation Asylum I often hear the negative parts (mostly mapping) about my game so that's why I like this board even more. I really don't feel myself welcome at CA. But I will still work more on the mapping, most of my maps are usually empty. XD
  12. Just a quick notice, I've added 4 screenshots and 2 new characters. I know the mapping is poor, I'm still working on the mapping. I will also fix a few errors I've discovered. But at least I got something to show =)
  13. Alright, I've made a gamedisc for ya and uploaded it on MegaUpload. I had to erase a lot of graphic and music which currently isn't used in the version I sent, to make the file smaller. So you get the chance to test plast what I got so far XD I still don't have the correct battler for Ziro nor the title screen, so there's still a lot of work to do. I will also improve the mapping. Anyway, here's the download link: [Link Removed] Thanks a lot for your help =)
  14. Happy Birthday my old friend, I hope you'll have a wonderful birthday =)
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