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interesting unity fact. if you set the pixel to unit ratio to 1 you can have 3,125,0000,000,000,000,000,000 tiles in 1 scene(map), thats not including the 2.1 billion layers you can have per tile. if you set the pixel to unit ratio to default that number gets about 10x larger. you coould prob make 20 full games on 1 scene(map).