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wickedsunny

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    95
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About wickedsunny

  • Rank
    Retired Staff

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    http://www.wickedsunny.com

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  • Gender
    Male
  • Location
    India
  1. Hello Friends I am really Sorry I had just vanished in thin air for some time. First my modem got short circuited and my net was off for 2 weeks, later I got so busy publishing my books that I just couldn't get back to RPGVX here are my books, if any of you wanna read these you can buy from amazon.com. If you buy please give your reviews on amazon so that I can improve my next issues. You will get printed books. I am also writing short stories, children books, illustrated poetry books I will soon give a link to them as well. http://www.amazon.com/Wickedrecipes-days-M...ef=pd_rhf_p_t_1 http://www.amazon.com/Wickedrecipes-days-B...y/dp/143822771X I am also planning to write a book on RPG maker xp/vx, as there is no real book on this software, if any of you wanna be a part of this book in some way or other, just contact me, your names will come not only in credits but also within chapters. I will not offer this to any other forum because I want all my friends here to be a part of this book. As majority of you know XP well so I do not think there will be any problem in compiling a book, if all of you are interested. do reply. regards Sunny
  2. Here I have created using the pic you gave above. You can add more visible rays coming out from edge of sun. I forgot the photoshop tutorial for how to do that.
  3. Welcome back Marked. :) Nice to know you.
  4. This can be closed, I have manged to complete the effect.
  5. Hopefully I will come out with some good tiles friends. :) yep will keep trying.
  6. Yes Mystic it is possible. A better idea will be to create maps in xp, export as screenshots and used in vx as panaroma pictures, you can see pictures in the editor in vx and then use blank tiles to block the edges and all, small maps wont make it lag and that will be enough to use vx. VX does not lag that much and thats the main thing, use anti lag script and you are probably never going to get a lag.
  7. Wiz safe mode - no administrator - yes Windows xp service pack 2
  8. Issac This is the ABS I am using, download it and you will get the file. I am trying to replicate that whole thing in my game which is creating the problem. http://crissaegrim-maker.spaces.live.com/default.aspx
  9. Hi everyone I am a designer and I am going to create a package of tilesets for vx and xp. These are 23 samples I have created( all 3d), I will be creating many more, and also create autotiles and all. Please have a look at them, use them as samples and give me your feedback so that I can improve on these and the forthcoming tiles and create a custom package for everyone to use. Also let me know a list of type of cutom tiles you require, currently only patterns , walls and grass only. Thanks for your time. regards Sunny
  10. My map already has a starting actor point( blue circle), but after going through your post, i think its better now I remove it - What I want is this character( red circle) to have starting point, how do I do it without much scripting ? This is just opposite of what I asked before as its not possible to copy to blue actor event which cannot be edited.. have a look at the character in blue,it has a S in the right bottom corner. I am unable to edit it. The character in red has its own battle event, so if I just add the character starting point to its events, my game will work. Currently when I start it gives me error player starting point not found on map. I just need the starting position event now. regards Sunny
  11. I need help regarding this, I have a battler script which needs to be copied to the player, problem is I created the player sprite using rightclick -start location - player, on the map It has a very different event icon which cannot be edited. and if I do not add this character, on play testing it gives me an error saying player starting position not decided. How do I copy this script event on the player sprite ?
  12. Polr I have the xp graphic package, just let me know where to find that graphic and where exactly to install it? regards Sunny
  13. Ok I just want to know does xp or vx has the slimey kind monster graphic already installed or I will have to add my custom created graphic, because I think that the graphic itself is missing thats why its not showing. also which exact category should I add it, because theres already a monster character set, and I do not want to replace it.
  14. no fog in vx :( have to use tint any particular setting for a snowy scene?
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