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Everything posted by TheRexion
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Once I get done with this i will talk to Enterbrain personally and see about getting RGSS or RGSS2 I can do that
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I need a Script that every few levels you get skill points to put to Abilities to learn skills! EX: LEVEL UP 2>3 Skill Points + 3 Abilities Sword: 17 +1 Spear: 13 Mana: 17 +1 Fire: 0 +1 Ice: 0 Skill Points: 0 Are you done? then: Sword Skill Upgrade! Learned Dragon Slash
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Your Idea is very interesting, it reminds me of Lost Oddessy
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Sorry but it does not use RGSS or RGSS2 just C#, so if you wanna script #1 You need to know C# #2 you will need to be on expert mode for Direct Source Editing
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Does anyone else get this..
TheRexion replied to Kiriashi's topic in Feedback, Bug Report and Forum Help
Mine says the link is dead -
It's supposed to be a mix between RPG Maker VX, XP and SIM RPG Maker 95 and thanks for the comments
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Any Programmers could do a Project but not every one can Re-Make something So I was thinking that a Programmer could Re-Make Sim RPG Maker 95, add features make the allowed animation more things like that, it would help alot of people. And just to make it easier they could base i off of the original And just a few Features- More Animation Custom GUI Better Title Screen Arena mode Just to make it more like Fire Emblem Stuff like that It would be a miracle if someone could do this EARLY SCREENSHOTS http://nrgs.org/early_works_6.image _______________________________________________________________________ Hi there! ---------------- Anyways, I've started this project and am currently working on this and a FF Site project at this time. I'll update periodically. When the system is working, I'll go open source. My choice language is C# so that I don't have to work as hard to develop this. Current Requirements OS: XP, Vista, 7 with .NET Framework 2.0 Keyboard and Mouse () Support/Features Language can be translated with ease of .lang file which resembles an ini file Looks similar to original Sim RPG Maker (kinda...) Easier to use than original Sim RPG Maker (Definately!) Isometric or Flat Battle View (Requires different Sprite Sets) Game Starter (Starter Games for people new to the engine) - Default - Fire Emblem - Final Fantasy Tactics Program Mode (Way Awesome!) - Beginner - Novice - Advanced - Expert (Direct Source Code Modification - Read Manual!) Map Mode - Isometric and Flat Battle System (specify on each map (Novice Mode+) or set entire game up for one type(Beginner+)) - Height System (Novice Mode+) - In battle events (Including Obtaining Characters, shops, etc.) - Partial/Permanent Death - Revive In Battle (Advanced Mode+) After Battle - Revive Character - Shop - Story (Event Triggers) Characters - Items/Weapons/Etc Duration - Weight System (Novice Mode+) - Movement (Height/Weight Restrictions Requires Novice Mode+) NRGWEBSITE RPG Maker Unlimited RPG Crisis Creation Asylum Dragon Infinity Gamez UPDATES #1 May 1 2009 #2 May 5 2009 #3 May 24 2009