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Bigace360

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Everything posted by Bigace360

  1. I don't know if you still want this, but here you go for VX. That was a little confusing, but hopfully it works the way you want it to.
  2. Okay second thing, I'm having problems with the Window_command: When I put it into the scene, the window appears but its way off to the right and I don't know how to move the list (not the window its self but ints contents). Also I can't get the words to appear? Here's a image of the scene: You can see that on first selected is way in the middle instead of near the left edge.
  3. Add-On Collection by ForeverZer0 has the Cursed Weapon Script embedded within it: The Cursed Weapon script is on line 1506, but you have to turn it on at line 134 by changing false to true.
  4. I would have 7 but, the first Koi died a week after I bought it because heater for my room killed the power and I was to lazy to turn the power back on in my room after having to go back downstairs to do it like 2 times already. So at night since the filter wasn't on due to no power, the dirty water killed one of the 3 koi. Then 4 months ago one of my Angle koi fish died when I was refilling the tank. When went to go put the 3 fish in the tank, the angle had died in the bucket. The 3 Koi died 3 months ago after having for a week due to the water being bad. It's like I'm not supposed to have Angle Koi fish. :(
  5. Thank you for the help again kellessdee, I'll get to work with the Scene_Equip once I finish the Status and main menu. This is going to look nice when I'm done :biggrin_002:
  6. Hello ben, did you create those faces, also what type of batters are the ones your talking about. Are they minkoff?
  7. Bigace360

    My Fish

    Here's some bad images of my Koi (they keep moving <_< ) and some of my placo as well. (warning images are large) I'll get better images later, if I feel like it.
  8. Oh its the fact that I don't know how to write the functions like remove and Optimize. this is the mock up see what I'm doing. I've got everything else finish, I just need to know if anyone knew how to the menu part at the top you can see in the image.
  9. I've already look at others script, and know one has the selection thing i'm talking about. But I'll check to the link to see what your talking about. Edit: Ya that link didn't tell me anything I already knew.
  10. I writing my own CMS, but I'm having trouble with the Scene_Equip. What I'm trying to do is add a menu at the top that says: - Equip - Remove - Remove All - Optimize - However I do not know how to write that yet, wanted to know if any scripters knew. I'm guessing these have to be on a seperate window and all but I don't know what to write.
  11. I actually second this, since most games come out on both systems anyway, and sometimes even on the Wii as well.
  12. Yes as other said the forum does load faster on IE browser as well. I like the icons you added to the forum as well as the new subforums. Also I guess the forum project is offically dead AGAIN since i don't see the subforum for it any more. Unless I'm missing something. Okay I feel stupid, thank you for telling me that.
  13. Ughhh this script is pissing me off? GANGSTA NERD RAGE!!!!!!!!!!!!!

    1. Bigace360

      Bigace360

      bigace shoots up his room in rage

    2. rgangsta

      rgangsta

      lol its happened to me...

       

    3. Bigace360

      Bigace360

      Never mind it finally works now. :)

  14. so pretty much get the same spam I get, minus the school emails.
  15. Wait VX doesn't use ruby 1.8?
  16. I Believe it said this in my post Plus No, because it uses upgraded scripting ruby system. That would we require you to rewrite your game scripting. Other then RGSS3 and the character maker, it looks the same. But we'll see when its release, for now I won't have my hopes up.
  17. @Marked: your welcome :alright:
  18. Enterbrain is real funny :lol: 13,440 Yen = $175.00 USD for this knock off system of VX :nono4: . It should be like 20-30 USD especally since its not a brand new system but a upgraded version of VX. ===================================================== Source: http://ebten.jp/eb-store/p/4582350663051/ Based on its predecessor "RPG Maker VX", the event command system and various other areas have been strengthened. Create your own character graphics by simply using a combination of the supplied original parts. This is one way that game production functions have been revamped substantially. As the latest installment of the RPG Maker series for Windows, this software becomes the trump card (ace) of RPG production. Feature 1: New functionality to create your original characters, and migration to RGSS3 for scripting! Even if you are unable to draw up graphics, an original character can be made from the combination of parts with the built in "Character Maker" and "Face Graphic Maker". One of many new features to assist with RPG production! In addition, for those with knowledge in extensibility (Script Editing) we've made things much easier with the introduction of "RGSS3". Feature 2: Additional Enhancements to Basic Functions Event commands have been strengthened and additional optional settings have been given. For example, there is a newly added function for specialties called "Feature" in which things like "Provoke" and "Protect" which have become standards in many famous RPGs can be added with ease. Feature 3: Making Combat More Interesting with a "Finisher System" A third gauge called the "TP Gauge" has been implemented following the well-known HP and MP gauges. TP can be accumulated in the course of battle and can be released for use of a finisher! Customizing how TP and the rest of the system works is entirely possible. *The game screen is under development and does not depict the final product. << "RPG Maker VX Ace" Software Requirements >> OS: Windows XP / Vista / 7 Japanese Edition CPU: Intel Pentium 4 2.0 GHz or Equivalent Memory: 512MB or More HDD: 400MB Free Space or More Display: Resolution of 1024x768 or More Other: Compatabile with both 32 and 64 bit OS © 2011 ENTERBRAIN, INC. / YOJI OJIMA Note from Esrever: I'd like to point out that the mentioned function [Feature] may end up being called something else. It is a Japanese word with a few different meanings. The romaji for it is tokuchou. I really couldn't decide what it could be best translated to without knowing a bit more about it. The context really doesn't give too much away. In any case, I will be doing an English translation of the program when it arrives (likely the Japanese trial first), as well as more information as it becomes available and brought to my attention. If anyone has any information that they think I might be interested in, please be kind enough to send it my way through PM or other means. If I have time, and I think the community would like an English version of said material, I'll do my best to see it happen. Thanks!
  19. The only spam I get is some type of sex request, whether from fake facebook female or from some porno site? :shok: But it all gets sent to junk mail now. Most of the stuff I get in the inbox is school junk mail.
  20. @Kirishi: I find scripting this might be a waste of time since and can be simple be done by eventing.
  21. Technically they just made it more noob friendly then VX already was, instead of just making a brand new engine.
  22. For the equipment Scene The Law G14 made one last year that shows the stats: http://www.rpgrevolution.com/forums/index.php?showtopic=33948&hl For the shop Scene: http://forum.chaos-project.com/index.php?topic=1190.0
  23. Ya that site has been up for like 2 years hasn't it. I've been there, but I didn't need their battle system so I stop going there.
  24. Hello, welcome to the site. Which RPG Maker would be using any ways, and if you need help we'll be welcome to help.
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