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rgangsta

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Everything posted by rgangsta

  1. 5 a.m. Time for bed. :/

    1. Bob423

      Bob423

      Dang, that's pretty early. Long day? :P

    2. Kitsuki

      Kitsuki

      yep better get your sleep. This is coming from a late sleeper (0200) and once premature waker (around 0445, 0530 if I was lucky :P ).

  2. German just said what I wanted to say but better. It is best advised to work on something smaller. 108 characters is a lot...even if some are shop owners. That leaves like at least 90 more characters.
  3. rgangsta

    sprite request

    ACE has a sprite generator in the Editor. You should be able to make sprites easily based off those characters. Or you can use these links: http://junkhunt.net/vx/charachip.shtml http://www.famitsu.com/freegame/tool/chibi/index1.html
  4. If I may also give some advice on your maps. I like their structure so far but you should consider adding some "clutter" to the interior maps. Not so much that the player can't move but not so little that the maps look empty. Maybe some miscellaneous objects here and there. The exterior maps are nice too but remember that it's nature and not everything has to be symmetrical even if they are man-made. Things wither away. Here are some great examples:
  5. It's looking good as time goes on. I didn't know the broad shoulders were an Ace Attorney reference. :O I've never played the series so I wouldn't know.
  6. Because of those comments, I replayed Insanitalia. I left a comment on the page. :P Thanks for the recommendation, Germany! Nice to have a supporter. :D
  7. Hey! Welcome (back)! Your and Germany's game is great. Keep doing your thing. :P
  8. Welcome, tlbearer! I see you have a game up. Thanks for helping add more games to the community!
  9. Welp. Looks like I have to get XBone now. :/ I'm truly waiting for the day that these things are the size of contact lenses.
  10. I'm at "that" page, but the info we have to ██████ is taking forever. Dunno if I'm doing it right.
  11. rgangsta

    RPGRevolution

    Even though that was the first site I ever went to when I got VX, I still kinda disliked it. It made me feel uneasy sometimes. And if you posted your game project, it was near impossible to get it noticed.
  12. rgangsta

    RPG online?

    Awesome, Germany!
  13. rgangsta

    RPG online?

    This depends on what engine you're using. To my knowledge, ACE doesn't have an online script package yet. VX has an online package BUT it's non-operational/incomplete. XP has one also and I believe it's functional. I never tested it personally so I can't be sure. The links for them might be dead. I know the VX one is. I just tried searching a pulled up nothing but you can search: Blizz-ABS Online RMXP fo the XP one and Vampyr Online RMVX fot the VX one.
  14. I've been thinking a lot about Unity but I'm a bit hesitant because all assets need to be created from scratch, which takes time. I don't have that much time. :/ No wonder people hire teams for Unity projects.
  15. If only my drawings were good enough, I'd definitely do this for you. Those images themselves on the project page look like a good size to be portraits as they are.
  16. Awesome. Going to use it now!
  17. 01010100 01001000 01000101 00100000 01010100 01010010 01001111 01001100 01001100 00100000 01010111 01000001 01010010 01010011 00100000 01000001 01010010 01000101 00100000 01001111 01001110 00100001 00100001
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  19. I like this game. The second level is pretty challenging. Still trying to beat it. I can play with a gamepad/joystick right because the keyboard is screwing me over on these sharp corners. :/ .:EDIT:. Just a suggestion but I bet you already thought of this but you should make combos. Like collecting two or more cubes adds more time or points. Oh, for everyone else who plays, post your fastest time on each level! :D LEVEL 1
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  21. Hopefully soon. Omar and I have set a deadline for March. It's been almost 2 years since the demo was released. About time we updated the game.
  22. 01001110 01101111 01110100 00100000 01110011 01110101 01110010 01100101 00100000 01101001 01100110 00100000 01110011 01100101 01110010 01101001 01101111 01110101 01110011 00100000 01101111 01110010 00100000 01110100 01110010 01101111 01101100 01101100 01101001 01101110 01100111
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