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Found 1 result

  1. Yo! I've got a problem: I've put in my project many KGC scripts, including AddEquipmentOption, ExtendedEquipScene e EquipExtension and everything is fine, except that the Actors who are tagged with "Two Swords Style" doesn't have two weapons. I'll explain: in the equip menu there's Weapon 1 and Weapon 2, but in the second slot there's nothing and if I try to unequip the first weapon and put it in the second slot, it doesn't do anything. Basically, there's a second slot for weapons, but I cannot equip weapons there. I even tried to remove "Two Swords Style" and add through a call script "set_actor_equip_type(ActorID, [EquipType])" the second weapon and remove the shield, but doesn't work. I don't think the problem is in the script order because it's in the same order that they are in the KGC Library Demo. I've also noticed that even in the library there's the same problem.
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