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Event for starting and stopping snowfall within one map
Asked by
wickedsunny
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Hi hope Arky can help here-
I need two things -
1) As I mentioned before, I am creating one huge map, with different regions, so in one region i need snow falling but when I enter other region I want it stopped.
I used the parrallel process for weather settings, screenshot below.
Now the problem is when I go into a cave which is different map, I put an event in the entrance and it stops the snow falling, but when I enter the big map(different region) and use the same event to stop the snow fall, it does not stop it, maybe because there is already one event working in parrallel process in same map.
I think by using variables I can switch one of the events off and other on.
I am very new to this event system and also programming, so help me out please.
2) I want a booby trap created, for example when player walks on a tile, he dies with some animation effects but I want the tile to change, for example in mud, a hole appears after the player walks on tiles, he dies and game ends.
I manage to kill player and end the game ( though still do not know, how to reduce the hp) but I am not being able to change the tile graphics.
Any help to change the graphics?
thanks
Sunny
Snow start event
Snow stop event, works in another map but not same map
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