Verincia 0 Report post Posted January 24, 2009 When I am putting together the maps for my new game, when I did a play test on some of them, I discovered that I was walking through walls, going places that the characters are not suppose to go, and even when I went to the castle, you couldn't see the castle on the other side of the moat. Is there something wrong. I am also using the standard default maps available. Share this post Link to post Share on other sites
Polraudio 122 Report post Posted January 24, 2009 First did you mess with the tilesets settings? And did you use the upper left tile on layer 2 and 3 when you deleted tiles? Share this post Link to post Share on other sites
Verincia 0 Report post Posted January 27, 2009 First did you mess with the tilesets settings?And did you use the upper left tile on layer 2 and 3 when you deleted tiles? I might have. What happens when I do? Share this post Link to post Share on other sites
Spence607 1 Report post Posted January 27, 2009 You need to. Only use that tile when deleting, if any other blank tile is used.. it usually allows the player to pass through. So just find the areas that you can walk through use the top left tile, and go over the tile on all layers, then redo your layers with the tiles you had before. Should fix the problem, works for me. Unless you in fact did mess with the tile settings.. hopefully not. Share this post Link to post Share on other sites