I'm trying to decide whats the best way a character should learn a skill. I have a script that allows a character learn a skill if equipted with a weapon and gains enough AP points, I could always go with a skill shop, leveling up adds on some amount of fun, scrolls to teach a character a skill will be difficult, or whatever you can think of thats simple and easy. Please keep in mind that I'm using Battle, Supportive, and Passive skills.
Battle: Skills that deal damage to the target. May or may not inflict status on said target.
Supportive: Heals target(s), and can even remove/add status(es) on said target(s)
Passive: Used outside of battle, used to increase stats or allow different effects such as resistance to a status effect.
Also, I'm not sure if I put this in the right spot. :unsure:
I'm trying to decide whats the best way a character should learn a skill. I have a script that allows a character learn a skill if equipted with a weapon and gains enough AP points, I could always go with a skill shop, leveling up adds on some amount of fun, scrolls to teach a character a skill will be difficult, or whatever you can think of thats simple and easy. Please keep in mind that I'm using Battle, Supportive, and Passive skills.
Also, I'm not sure if I put this in the right spot. :unsure:
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