First off let me say that I am familiar with the side view animated battlers scripts that are out there, and there are a number of really good ones. However they DO NOT do exactly what it is that I am trying to achieve. I simply want to animate my monster enemies in the default first person view. Not a lot just a few poses. If I am not making myself clear then let me know and I will try to make it clearer. Say for example a different pose for attack and a different pose for a hit. Is there a way to force a change in enemy graphics or something along those lines? Or maybe a way to just modify an existing side view animated battlers script? I am VERY new to rgss, so please keep that in mind. Any tips or pointers would be welcomed. Much appreciation in advance.
First off let me say that I am familiar with the side view animated battlers scripts that are out there, and there are a number of really good ones. However they DO NOT do exactly what it is that I am trying to achieve. I simply want to animate my monster enemies in the default first person view. Not a lot just a few poses. If I am not making myself clear then let me know and I will try to make it clearer. Say for example a different pose for attack and a different pose for a hit. Is there a way to force a change in enemy graphics or something along those lines? Or maybe a way to just modify an existing side view animated battlers script? I am VERY new to rgss, so please keep that in mind. Any tips or pointers would be welcomed. Much appreciation in advance.
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