Jump to content
New account registrations are disabed. This website is now an archive. Read more here.
Sign in to follow this  
ShinyToyGuns

[On Hold] The Mists of Valmere

Recommended Posts

The_Mists_of_Valmere.png

Storyline:

STILL waiting for my storyline writer...

Characters:

· Aramil Naiilo

 

  • Age: 131
  • Gender: Male
  • Race: Elf
  • Height: 5' 4"
  • Weight: 129 lbs.
  • Preferred Weapon: Bow/Arrows
  • Birthplace: Larethian, Corellrest
  • Class: Archer
  • History:
  • Biography:

 

· Kermit Barton

 

 

 

  • Age: 18
  • Gender: Male
  • Race: Human
  • Height: 5' 9"
  • Weight: 186 lbs.
  • Preferred Weapon: Battleaxe
  • Birthplace: Fharlan, Torstrom
  • Class: Barbarian
  • History:
  • Biography:

 

· Monte Valdez

 

 

 

  • Age: 21
  • Gender: Male
  • Race: Human
  • Height: 6' 1"
  • Weight: 190 lbs.
  • Preferred Weapon: Greatsword
  • Birthplace: Kordon, Torstrom
  • Class: Fighter
  • History:
  • Biography:

 

· Diesa Dankil

 

 

 

  • Age: 20
  • Gender: Female
  • Race: Human
  • Height: 5' 1"
  • Weight: 149 lbs.
  • Preferred Weapon: Longsword
  • Birthplace: Heiropolis, Torstrom
  • Class: Paladin
  • History:
  • Biography:

 

· Xanaphia Amakiir

 

 

 

  • Age: 145
  • Gender: Female
  • Race: Elf
  • Height: 5' 5"
  • Weight: 92 lbs.
  • Preferred Weapon: Shortsword
  • Birthplace: Obad, Corellrest
  • Class: Battlemage
  • History:
  • Biography:

 

· Eugenia Everett

 

 

 

  • Age: 21
  • Gender: Female
  • Race: Human
  • Height: 5' 8"
  • Weight: 175 lbs.
  • Preferred Weapon: Heavy Mace
  • Birthplace: Pelorn, Torstrom
  • Class: Cleric
  • History:
  • Biography:

 

· Lucian Silverfrond

 

 

 

  • Age: 143
  • Gender: Male
  • Race: Elf
  • Height: 5' 1"
  • Weight: 133 lbs.
  • Preferred Weapon: Quarterstaff
  • Birthplace: Boccar, Corellrest
  • Class: Wizard
  • History:
  • Biography:

 

· Glim Daergel

 

 

 

  • Age: 55
  • Gender: Male
  • Race: Ice Gnome
  • Height: 3' 6"
  • Weight: 46 lbs.
  • Preferred Weapon: Hooked Hammer
  • Birthplace: Ehlon, Askiria
  • Class: Sorcerer
  • History:
  • Biography:

 

· Amaryllis Tealeaf

 

 

 

  • Age: 24
  • Gender: Female
  • Race: Halfling
  • Height: 2' 11"
  • Weight: 30 lbs.
  • Preferred Weapon: Shortsword
  • Birthplace: Yondal, Andalon
  • Class: Rogue
  • History:
  • Biography:

 

· Waywocket Turen

 

 

 

  • Age: 54
  • Gender: Female
  • Race: Ice Gnome
  • Height: 3' 5"
  • Weight: 42 lbs.
  • Preferred Weapon: Dagger
  • Birthplace: Vecan, Askiria
  • Class:Bard
  • History:
  • Biography:

 

· Cora Beren

 

 

 

  • Age: 35
  • Gender: Female
  • Race: Halfling
  • Height: 2' 11"
  • Weight: 30 lbs.
  • Preferred Weapon: Sling/Bullets
  • Birthplace: Yondal, Andalon
  • Class:Monk
  • History:
  • Biography:

 

· Giuseppe Blackwell

 

 

 

  • Age: 24
  • Gender: Male
  • Race: Human
  • Height: 5' 8"
  • Weight: 180 lbs.
  • Preferred Weapon: Rapier
  • Birthplace: Fharlan, Torstrom
  • Class: Scout
  • History:
  • Biography:

Features:

  • Fully redone database
  • Advanced Message Script by Dubealex
  • Character Races with abilities
  • An in-game guide on how to play
  • Crafting
  • Fully functional day and night system
  • Blizz-ABS
  • Quest Log by Jaberwocky
  • Job change
  • Over 10 starting classes
  • Player can choose race/starting class
  • Different starting locations depending on the race/class chosen
  • Animated Title Screen
  • Can run on computers without RPG Maker XP
  • And more...

Classes:

  • Archer

  1. Ranger
  2. Arcane Archer

  • Barbarian

  1. Blackguard
  2. Tribal Warrior

  • Paladin

  1. Eldritch Knight
  2. Holy Crusader

  • Fighter

  1. Bloodletter
  2. Defender

  • Battlemage

  1. Nightblade
  2. Spellsword

  • Cleric

  1. Hierophant
  2. Thaumaturgist

  • Wizard

  1. Red Wizard
  2. Archmage

  • Sorcerer

  1. Witch Hunter
  2. Dragon Lord

  • Rogue

  1. Assassin
  2. Thief

  • Bard

  1. Horizon Walker
  2. Pilgrim

  • Monk

  1. Shadowdancer
  2. Agent

  • Scout

  1. Arcane Trickster
  2. Lootsweeper

Credits:

-----------

Musical Composition:

-----------

Jeremy Soule (Bethesda Softworks)

Adam Borseti (Personal friend IRL) (Original Works)

-----------

Graphical Resources:

-----------

Sithjester

Venetia

The Inquisitor

Naramura

Polraudio

Scriptkitty

Andrax

Gamerage

GameBaker

ShinyToyGuns

-----------

Scripting:

-----------

Blizzard

Winkio

Wachunga

game_guy

Dubealex

LegacyBlade

Agckuu_Coceg

Prexus

Rune

Mr Wiggles

Jaberwocky

-----------

Mapping:

-----------

ShinyToyGuns

-----------

Eventing:

-----------

ShinyToyGuns

-----------

Storyline:

-----------

Foxxe

More to come...

Screenshots:

Title screen preview

Valmere_Map.png

Concept art of the game world

Controls1.png

Part of the "How to Play" section

Fighter_Training.png

Fighter Training Room (This is where you go after choosing Human Fighter (Monte Valdez)).

The Team:

  • ShinyToyGuns
  • Foxxe
  • Adam Borseti
  • Will be recruiting in the near future

Questions/Comments?

If you have any questions or comments about The Mists of Valmere, please post them here, or feel free to email me at J_Papelbon2009@hotmail.com

Share this post


Link to post
Share on other sites

Looks really awesome so far :) . But, I have 1 question that kinda bugs me; why put everything in a spoiler?

Share this post


Link to post
Share on other sites

Well, I tried putting each section in a spoiler, but it's too long or something, because it would still show stuff that I had put in a spoiler, outside of the spoiler.

Share this post


Link to post
Share on other sites

The_Mists_of_Valmere.png

Storyline:

Waiting for my storyline writer...

Characters:

Features:

  • Fully redone database
  • Advanced Message Script by Dubealex
  • Character Races with abilities
  • An in-game guide on how to play
  • Crafting
  • Fully functional day and night system
  • Blizz-ABS
  • Quest Log by Jaberwocky
  • Job change
  • Over 10 starting classes
  • Player can choose race/starting class
  • Different starting locations depending on the race/class chosen
  • Animated Title Screen
  • Can run on computers without RPG Maker XP
  • And more...

Credits:

-----------

Musical Composition:

-----------

Jeremy Soule (Bethesda Softworks)

Adam Borseti (Personal friend IRL) (Original Works)

-----------

Graphical Resources:

-----------

Sithjester

Venetia

The Inquisitor

Naramura

Polraudio

Scriptkitty

Andrax

Gamerage

GameBaker

ShinyToyGuns

-----------

Scripting:

-----------

Blizzard

Winkio

Wachunga

game_guy

Dubealex

LegacyBlade

Agckuu_Coceg

Prexus

Rune

Mr Wiggles

Jaberwocky

-----------

Mapping:

-----------

ShinyToyGuns

-----------

Eventing:

-----------

ShinyToyGuns

-----------

Storyline:

-----------

Foxxe

More to come...

Screenshots:

Title screen preview

Valmere_Map.png

Concept art of the game world

The Team:

  • ShinyToyGuns
  • Foxxe
  • Adam Borseti
  • Will be recruiting in the near future

Questions/Comments?

If you have any questions or comments about The Mists of Valmere, please post them here, or feel free to email me at J_Papelbon2009@hotmail.com

 

This game sounds pretty cool. If you need any mapping help, you know who to ask.

 

Looks really awesome so far :) . But, I have 1 question that kinda bugs me; why put everything in a spoiler?

 

Holy **** your sig is awesome. :shok:

Share this post


Link to post
Share on other sites

This game sounds pretty cool. If you need any mapping help, you know who to ask.

Yup! Joey! naw, just kidding...you're the best rpg maker xp mapper I know :P I'll post a recruitment thread once I have the full synopsis from my storyline writer. ;)

 

I'll hopefully be talking to her today sometime, so expect an update soon ;)

 

 

Share this post


Link to post
Share on other sites

I can't judge this project at the moment. What is the story? Can you show some screen shots of maps?

Share this post


Link to post
Share on other sites

My storyline writer is still working on the story, I haven't seen her online in a few days, so she's prolly busy with irl things. Also, I'll see what I can do about getting some map screenshots in, although, they are subject to change.

 

Edit: A couple new screenshots are up! They're not much, but it's something.

Edited by ShinyToyGuns

Share this post


Link to post
Share on other sites

*BUMP*

First post has been updated...I'm still waiting on my storyline writer...if I don't see her this weekend, I'm gonna email her seeing if she's still working on it. Anyways, I've put each section into separate spoilers instead of having it all in one, and I updated the characters.

Share this post


Link to post
Share on other sites

I hope your storyline author come to, Shiny. I'd love to see this project finished. And how did you make your game to run on PCs without the RTP installed? Because I want to try that with my game as well.

 

Anyway, good luck.

Share this post


Link to post
Share on other sites

I hope your storyline author come to, Shiny. I'd love to see this project finished. And how did you make your game to run on PCs without the RTP installed? Because I want to try that with my game as well.

 

Anyway, good luck.

 

Thanks, and to make your game run on PCs without the RTP installed, you have to include all the RTP files in their respective folders, as well as RGSS102E.dll in the main project folder. I might make a tutorial for this site at some point on how exactly to do that.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...