So im trying to make a quest where you have to kill 10 of a certain monster. Doing this in the troop i have two conditional branches: one is "if the wolf quest switch is on" then inside there it is "if the wolf quest variable is less than 10" it would increase the variable by 1 or 2 depending on which troop. one troop has one wolf the other has two.
my question is: do variables carry over from map to map? if not how would i go about making this quest?
i am willing to upload an unencrypted version of Æsir so you could see what my event looks like if it is needed.
So im trying to make a quest where you have to kill 10 of a certain monster. Doing this in the troop i have two conditional branches: one is "if the wolf quest switch is on" then inside there it is "if the wolf quest variable is less than 10" it would increase the variable by 1 or 2 depending on which troop. one troop has one wolf the other has two.
my question is: do variables carry over from map to map? if not how would i go about making this quest?
i am willing to upload an unencrypted version of Æsir so you could see what my event looks like if it is needed.
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