Faellin 1 Report post Posted October 27, 2010 Just wondering, is there a way to make it so you can only use a certain item on a specific map? I've been working on an over-world map for my game and am trying to figure out how to make an item to call an airship in this map only. Share this post Link to post Share on other sites
0 synchronicity 6 Report post Posted October 28, 2010 Are you using events or a script of some kind? If you were using it as a common event, you should be able to specify that it can only work when a certain switch is on using conditional branching (I think). And then in the map you want to be able to call it on, have the switch turn on when you enter the map, and turn off whenever you leave the map. I'm not sure about the exact specifics for turning it off when you leave the map, I'm still fairly new to RMXP myself. Probably set it so that whenever you enter a town/location or your airship, you have it set to turn off. Sorry this isn't more specific, hopefully if you're still having problems someone else will post exactly what you can do to help you out :) There is however this tutorial that came up when I did a search on google: http://www.rpgrevolution.com/tutorial/airship-call-event_280.html If you're using eventing and that helps at all. Same idea as what I said but with the actual specifics that might help you out :P Share this post Link to post Share on other sites
0 Marked 197 Report post Posted October 29, 2010 Make sure you post support topics in the Support forum, topic moved Share this post Link to post Share on other sites
Just wondering, is there a way to make it so you can only use a certain item on a specific map?
I've been working on an over-world map for my game and am trying to figure out how to make an item to call an airship in this map only.
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