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xzanabarx

Monochrome Effect and other stuff I wanna do.

Question

So I recently found out about that hoax "hack" of Pokemon Red Version called Pokemon Black. I watched a few videos on it and I got inspired to make a sort of a nightmare sequence for my RPG game. I was on lunch break at work when I started formulating (with a small pad and pen i keep with me always) about how I would go about this. This is what I came up with so far:

 

-The main character falls asleep in an inn and enters a nightmare where the player's sprite is half-transparent. This I know how to do.

 

What I need help with is:

 

-making the screen monochrome

 

-making every NPC on the screen turn into skeletons for a brief second while the screen flashes white and a thunder sound effect happens in the background. In about 30 second intervals.

 

-have the player talk to an NPC in an order which will tell a gruesome tale, but have it so if the player talks to the wrong NPC (goes out of order) nothing will happen.

 

-make an effect called "Dead" or "ghost" when the player enters the status screen and show their HP at 0.

 

-make it so the only way to escape the nightmare is to solve a puzzle which they have to figure out by reading the story the NPCs will tell.

 

-switch back and forth periodically from the nightmare sequence to the inn with friends and family surrounding him and priests performing an "exorcism" since the player isnt able to wake up from the nightmare. (The game is in a thrid person omniscient point of view)

 

-have scary pictures pop out from time to time at random.

 

If anyone knows how to do this, please help me out :) Thanks! I'm hoping all of this is possible with RMXP!

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To set up a monochrome screen, use the "Change Screen Color Tone" and set the grey value to 255 (on second tab)

 

the rest would be simply use of switches/variables show picture/erase picture

 

And yes all of this is very possible with RMXP

 

EDIT: as for the status, make a extra state in the database > states tab, leave everything alone except select the check box that says "Regard as HP 0" then use the "Change State.." command on the third tab and change the character's state to the new state you made

Edited by kellessdee

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