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SecuLucar

XP Script- Item Organizing

Question

I was wondering if somebody could help me out with a small script. I'd like a script that would organize the items the player collects by type, eg. Battle Items, Non-Battle Items, Weapons, Shields, Helmets, Armor, and then Accessories. If anybody would be willing to help me out a bit I would really appreciate it! I'm trying to learn RGSS myself but I am not good enough to do something like that yet.

 

My reason for requesting this script is so i do not have to go back and fix all the shops if i decide to reorganize items in the database. I know it is a bit of a weighty request but i would be most thankful if somebody would take a look.

 

Edited by SecuLucar

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I can try to take a crack at it... but oddly enough, that window seems to "Auto Sort" by type first, then by database index, where anything with a higher DB ID, (i think, still reading) comes up afterwards...

Edited by Heretic86

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Not sure if it is pointless, but if you create a new project and mess around with Scene Item, it might start to make more sense. Not really super deep stuff, just grabbing things based on the order. Maybe see if you can sort items differently according to Strength or Price or something...

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RGSS is Ruby, in a nutshell. And Im in the same boat with you. A mere couple of weeks ago, I couldnt script my way out of a paper bag! Now, a wet noodle doesnt have a fighting chance, but anything harder than that could probably still turn my brain into spaghetti!

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