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albertibay

Time to fish (Fishing Event Tutorial)

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Ok so this is my second tutorial, And today we will make a fishing event.

 

Ok first start in an old map with water or make a new one.

 

11946490.png

 

Go to the Database Items Make 3 new ones Fish Bait Fishing Rod

 

53940477.png

 

then make an event on the water

 

21422448.png

 

1 Text:Do you want to fish

2 Choices: Yes or No

3 If yes:

4 Cond Branch

5a Fishing rod is in inventory

5b else No fishing rod

6 Cond Branch

7a Bait is in inventory

7b else No bait

8 set variable (Name it global that's what i do) to random 1 to any number you fancy

But on this tutorial I'll set it to 10

Play SE Dive1

Wait 50 Frames

9 Cond Branch

10a If variable global = 1

Show text you caught a fish

Fish+1

Bait-1

10b Else If Variable Global=2

Show text you caught a fish

Fish+1

Bait-1

10c Else If Variable Global=3

Show text you Caught a fish

Fish+1

Bait-1

10d Else Show text Failed

Bait-1

 

Clone it as much as you want

 

35595967.png

 

And you will come up with this

 

38494234.png

 

-HINTS-

You can make more fishes by adding more items and more Cond Branches

And make it harder by Increasing the max Random No. In the Global Variable

You could use other things besides a rod e.g. Spear Fishing

 

EDIT

I forgot You Have to make a place holder as well (Somewhere you get the items)

Edited by albertibay

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Looks like a simple enough tutorial. Might try it out sometimes.

 

Better work on the pics ;)

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