I have a jumping puzzle where certain platforms are safe for one second and dangerous for one second. So I have an event that looks like this...
If player steps on X=15, Y=9 during those 20 frames (1 second) He will get kicked back to the start of the puzzle. That's what I want to happen at least. But the conditional only checks once, it doesn't continuously check for the full 20 frames. How can I make it do that?
I have a jumping puzzle where certain platforms are safe for one second and dangerous for one second. So I have an event that looks like this...
If player steps on X=15, Y=9 during those 20 frames (1 second) He will get kicked back to the start of the puzzle. That's what I want to happen at least. But the conditional only checks once, it doesn't continuously check for the full 20 frames. How can I make it do that?
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