Metaclaw 21 Report post Posted September 17, 2013 (edited) I could write BOOKS about my game, but.. I'll try to keep it short. Basic Info > it's a pet raising game > where pets are used in battles. > they can evolve, and you control what they evolve into. > the pets are tamed versions of wild monsters, people use them for protection. > pets have a wide range of useful abilities, like climbing cliffs, mind control and more. > the battle system will be unique to this game, with: special battle moves, ie: - Body Clash- the heavier the user is, the greater the damage. - Last Guard- this move is twice more powerful , if used by the player's last remaining pet. - soar/burrow/climb- evade all direct attacks new battle tactics- - Trapped status- grab the foe, making both your and his moves always hit. - Counter Attack- counter foe's attack with your own. if yours is stronger, you block it and deal damage. - Defend (new menu option)- protect an ally by taking an attack directed at it. ~and more! > to give you an idea of what the game is like, the last demo had: - trainer battles, - a farm to store your pets, - a trading system between players. > note the next demo won't have all that cause I'm re-writing some systems. > the game will be "semi-online" : > there will be player interaction1, like trading, battling2 and sharing files3 . > players can contribute to the game, and change the gameplay: - breed pets to create pets with better stats/ other colors /other type. - submit your own pet & share it with other players - submit yourself as an in-game trainer. Notes: 1: I'm working on a peer-to-peer program for that. 2: battling will be tricky to do. but, for the very least, you'll be able to battle pets of other players, as if they were wild monsters. (the other player will have no control of them) 3: basically, if you make a new pet, other players can download it. Plot [teaser] The 'main hero' is a fresh trainer, and all he wants is to enjoy traveling with his first pet- a wild Impyro (pet name) which he found injured and starved in the woods. but wild-caught pets are never heard of. nobody knows how his pet understands him. don't you have to tame the pet since birth, and slowly teach it what each battle command you say means? and why does he sometimes think he can hear it talk? what happened that day, when he found himself in front of his home, having no memory of getting there, tightly holding a feather? Pet Pictures: I'll add a better picture later, with more sprites. there are ~50 more pets, which aren't colored yet. I won't put the picture here cause it's a huge, but here's a link: all_sketches Screenshots: will be added later Demo none yet Edited September 18, 2013 by Metaclaw Share this post Link to post Share on other sites
theoryoferin 2 Report post Posted September 17, 2013 Looks awesome! I'm always a fan of games with things to collect, trade, and train. :D Share this post Link to post Share on other sites
Metaclaw 21 Report post Posted September 18, 2013 thanks ~ I've updated my post with more pictures. Share this post Link to post Share on other sites
Mranth0ny62 1 Report post Posted September 21, 2013 I like that, looking forward to it! 1 Metaclaw reacted to this Share this post Link to post Share on other sites
dolarmak 23 Report post Posted September 22, 2013 So is this basically a Pokemon clone? Share this post Link to post Share on other sites
Metaclaw 21 Report post Posted September 23, 2013 (edited) basically, no you have no idea how many times I got this exact comment, lol it's certainly the same game genre, but a clone? I don't see how it can be a clone when I'm using my own pet designs, my own battle system (custom-made), a different plot, and new features pokemon doesn't have, like a system to make your own pet, and more. now, if this was a ROM hack, you could say I'm copying the pokemon game's systems and scripts, but I'm not. I'm making the scripts from scratch, and they're not even trying to mimic the pokemon game's systems.. even the systems which exist in pokemon games too, don't work the same way. ie: pokemon have 'farms' as a place to breed two of your pokemon. my game has farms as a place to store un-used pets, and interact with them. Edited September 23, 2013 by Metaclaw Share this post Link to post Share on other sites
zahraa 26 Report post Posted September 23, 2013 Looks sooo cool,I love pets and this game :heart: Specially because the scripts and arts only belong to this game. Waiting to see the complete version. :thumbsup: Share this post Link to post Share on other sites