By Galv,
Players will have to plan what items they take into battle when their actors can only use items from their own pockets.
By Galv,
Just some pretty stuff before the title of your game.
By xTsukihime,
By default, RPG Maker’s window colors are determined by two things 1. The windowskin file called “Window” in the img/system folder2. A standard background opacity defined in the code So for example, the default windows are dark colored with a semi-transparent opacity. However, what if you just…
By Galv,
Another simple one – add shadows to events/characters on the map.
By Galv,
Just a simple one to add some visuals to the menu commands.
By Galv,
Change the look and feel of your message text boxes.
By Galv,
Unlimited event timers done in a way to prevent lag.
By Galv,
Not designed as a replacement message system but as an addition. Allows multiple popups on screen or over characters that don't stop player movement.
By Galv,
Change the choice menu to look more like a visual novel.
By dolarmak,
This plugin will allow you to have events detect one another.
By Galv,
A much more complex and customizable remake of my Ace version. This is not a new user friendly plugin or plug-and-play. It requires eventing knowledge, database knowledge (animation) and a lot of time to set everything up how you like it. Basic javascript knowledge is beneficial.
By DoubleX,
Sets some skills/items to trigger effects before and/or after being used