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Content Count
244 -
Joined
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Last visited
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Days Won
15
black mage last won the day on November 4 2020
black mage had the most liked content!
About black mage
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Rank
Extreme Member
Other
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Referer
Google
Contact Methods
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Website URL
http://burningwizard.wordpress.com/
Profile Information
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Gender
Male
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Location
Fantasy Realm
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Interests
Game Developing
Music
Engines I Use
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RPG Maker VX Ace
Yes
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RPG Maker XP
Yes
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Unity
No
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RPG Maker MV
No
Engines
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Prefered Engine
RPG Maker XP
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Engine Level
Master
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Class Title
Programmer / Scripter
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Other Skills
Brainstorming
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Project(s)
Cursed Wish
Recent Profile Visitors
5,826 profile views
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helpslayer reacted to a reply to a status update: I'm back. So apparently the site is still running and good. Is it already under the n
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helpslayer reacted to a status update: I'm back. So apparently the site is still running and good. Is it already under the n
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helpslayer reacted to a post in a topic: GDU Gamejam Winner Announcement
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helpslayer started following black mage
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It didn''t happened. Rubrick bury Marked and took over the site.
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Polraudio reacted to a status update: I'm back. So apparently the site is still running and good. Is it already under the n
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I'm back. So apparently the site is still running and good. Is it already under the new management or we're still stuck with our ancient Mark? XP
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helpslayer and Polraudio reacted to this
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Somehow I can't save project on Games section (the autosave didn't work), so I made this thread. About Youtube Video -> Lucerna Tenebris is a fantasy RPG set in a world where Deities and Demon fought, consequently altering numbers of animals into monsters and humans into demi-humans. In response to humanity's treatment to demi-humans, they united themselves to survive against human tyranny, while humans created a guild of adventurers to repel both monsters and demi-humans. Currently the game is in early prototype, tailored to suit the maximum of 1 hour judging play time for Indie Game Making Contest 2018, mainly showcasing the plot outline and featured battle system. Features Youtube Video -> Fight enemies on grid-based Active Time Battle system! The game re-introduces Grandia's ability system - where you learn specific weapon skills through equipping certain type of weapons - as Mastery system. Learn more skills through class system called Forte. Beat monsters by customizing Masteries and Fortes you've gained! Characters IGMC 2018 The game is made for IGMC 2018. Here's the game's submission page: Lucerna Tenebris Feel free to rate the game if you like the game and had itch.io or github account. Videos and Screenshots Download Lucerna Tenebris V - 0.1.24
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You're one ancient soul, DerVVulfman. XD Garnudo Games is dead on steam already, but we still should aware, as there's another flash game being stolen and put on steam. https://store.steampowered.com/app/963500/_TouHou_Pants_Contest/ EDIT: Whoops! the stolen flash game is gone from steam too! Good job lord Gaben.
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I'm waiting for SEA server. We got region blocked here by steam for Mapplestory 2. :(
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Welcome to the club! I hope you enjoy your stay. :)
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Congratulations to our lovely ghost, Ardaceus!
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I hope we can see them :) We have the great Game section, why not put them there? :annoyed:
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Have you tried using switches?
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Based on what you've explained, it seems the problem lies on "@sprite.bitmap.width" where the bitmap is not defined yet when the script is running. About why it works on unencrypted archive but not on encrypted archive, I suspect that "somehow" it can't read the content of the encrypted archive, maybe due to the path is not registered or something else. Perhaps you could upload a demo project where we can test the problem (where the error occurs when it's encrypted but not otherwise) so we can solve and fix it. :)
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It's attached so I believe that the file must be still lurking on the site storage. I'm sure that the recent changes to the website is thehe reason why the link is broken. Anyway, I found this from the ancient GDU: http://z11.invisionfree.com/RMXP_Ultimate/index.php?showtopic=759 It's the same script by the same author. The only different is that it's 2008 version, while this thread is posted on 2012. Well I believe there's no update because there's no mention about it on the top post. Hope this helps.
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Lord Vectra reacted to a post in a topic: Lord Vectra has came from the abyss!!!!
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Lord Vectra has came from the abyss!!!!
black mage replied to Lord Vectra's topic in Introductions and Farewells
Welcome. You can bump the specific script (the expired one) for a help. Perhaps there's someone that has it in their stash, still active and can reupload the script. -
Thanks for all the stuff you've work and made for us Mark. All good things must come to an end, after all. I love a lot of contents that you put inside GDU. Sadly that there's too little audience to see them all. Anyway, may you have a bright future on your career, and good luck with life.
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I've answered your question on the page, but it seems there's more question in this thread. Simply said, it's not impossible. However if you tried to integrate the Tankentai animation stuff to your battle system, things got complicated, as the animation stuff is integrated deeply on the battle system, and butchering it will be a hassle. The easiest way to achieve what you want is to integrate your battle system to the Tankentai system, rather than the other way around. Simply said, you could build your battle system from the Tankentai system, removing whatever you don't need and vouila, you have a battle system with Tankentai system animation. It's a bit hard but not impossible.