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Everything posted by Mikuri
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Hehe, I found some many things already that were interesting in here :P! Thanks for the welcome! And for the tilesets, it's the limit that disapointed me. I like using huge tilesets all in one. If the number of tilesets weren't limited too... Before knowing that there was a limit, I thought I would use 2 tilesets anyway, so I didn't care much about VX limit of 5, but I hitted a wall :P For RM3D, I would hate it, how long would it be for modeling caracters, monsters and tilesets o.o!!!! I do have some 3D skills, but I don't want to spend 4 years making graphics o.o!
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Hmmm, I don't know where that rpg::cache is. If you can tell where it is, maybe I could try something with it. But for the moment, I have 1 thing cleared, I had success at resizing with caracters :) In Sprite_Character, at line 70 and 71, I added self.zoom_y = 0.5 AND self.zoom_x = 0.5 And it works... I'll try to see if I can find a way to make it works with the tileset and battlers if possible, but main objectiv is tileset since battlers is candy. EDIT : Hmmm, I could edit the movement pretty easy don't I? Must be a value somewhere to change 32 to 16. And yes it could be win32api functions of some sort to be more effective than my zoom_y method. EDIT2 : There's probably 2 methods like you said, one is to resize things in script like I may do for now, to test if it's possible without huge lag AND a way with win32api to scale the window one shot. Should I research about this? Hmmm... I could :)
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Gotta kill'em all? :D Looks fun ^^! Get us a screenshot when you can, I want to see hot it will looks like and your mapping skills :P!
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Hehe, I could, but I can't manage permission to walk with a tileset that is divided in 4. Like, I want a pole that is half a tile width, I can't set it to half only where there's no pixel. And I've seen some pokemon games with a scale 0.5 or so turning pretty well, so it can't lag that bad with a bit larger screen. So, yes, it is necessary :)
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Hello! I've been trying since a few days to get this to work, but I failed everytime :)! What I am trying to do is to be able to scale the graphics of my game to 0.5 (half-size) and to decide on my own, the screen size, like 800x600 for exemple. I'm currently using ForeverZer0 script for costum resolution : HERE So as you can see, half the job is done thanks to ForeverZer0. Now, I only need to scale the graphics to 0.5 I've found that zoom_y and zoom_x could be use, but how and where? It needs to scale -> tilesets, battlers, caracters, icons... If it could scale everything it would be fine enough, I'll deal with the menu and stuff like the caracter movement. So in the end... Can anyone help me with this? A plug-and-play script would be fun, but anything is fine really. And it must work with a new project :) Thanks to anyone that can help :)!
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Hehe, too bad I'm not asian :P This avatar is my favorite model "Kipi". Thanks :) Montreal is kinda dirty, well, depends where you go :) But like it for hosting tons of events! I hope I'll find anything that I need :) Thank you too ^^! This RPG maker 7 is non-existant, like, I was simply saying a name for the next RPG maker :P (XP, Vista with VX and the next one will be 7X? :P) They're all french games and all, and maybe you could find some on my "friends" forum, all with XP, lost all previous work. (Even most XP games I lost the sources, recently...) Thanks :) And for food, smoked salmon owns everything I tasted. Thank you :D!
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Hillow! I'm an old maker, started back then with 95. I had quite some fun with it and later I switched to XP, since 2k and 2k3 weren't for me at all. I recently tried VX but found it kinda crappy (tilesets.........) and here I'm back to XP again. Can't wait to see if rpg maker 7? will be better :P! Anyway, me and my friends are making games since some years now and I want to make another one solo. I need some help to edit/make some of my script for the game system so I tried going back to our old forum we used to go, but it was down, so I searched the Internet to find some other big communities to get some help and this one seems like one the biggest/complete that I've found for RMXP. So here I am, a french canadian from Québec :)
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@Madanchi : Well, I want everything smaller on the map, like half is good, but it would be nice for other people if it can be costumized too (like enter your scale you want...) It kinda exist already in RGSS2 (look at like pokemon starter kit for RMXP). Added a thread to get help : HERE
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Hello! I can tell you that it is the best screen size script I've found in years. Anyway, beside saying a big thanks to you, I wanted to ask if it was possible in include some function to actually add a scaling option in there... Like something that will (in my case) scale the window to 0.5 I tried many scripts, but they needed to include RGSS2 if I got it right... Is there a way without? Bleh, thanks for any help on this, or from anyone else that may knows. ;)