-
Content Count
258 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Downloads
Calendar
Gallery
Everything posted by OverlordMao
-
Is it possable to have a Max lvl of 9999? :unsure: Any script/event help would be great. Also, please try and make it as simple as possable? :ph34r: (Random Emoticon ^_^ )
-
Fully Animated Side View Battle System
OverlordMao replied to isaacsol's topic in Archived RPG Maker XP Scripts (RGSS1)
I did that, but the Pop-up damage comes up bigger then before... :blink: Any ideas on how to fix that? -
Looking for team for my game...
OverlordMao replied to OverlordMao's topic in General Game Development
Nope :lol: -
Fully Animated Side View Battle System
OverlordMao replied to isaacsol's topic in Archived RPG Maker XP Scripts (RGSS1)
Do you think you could have the demo include this? I have no idea where this goes :blink: -
I need a team for the game I'm working on, which is currently untitled :huh: (Why? 'cause its no fun to work on a game by yourself). If you have some time to spare, let me know and you can be on the team. The only requirement I have is that A. your good with RMXP and B. You have a unique quality that I can use/exploit for the need of the game. Current Team: Me (OverlordMao, incase you didn't look) Nisage (Resource finder) Kiriashi (Quick Map Maker (Once I learn WHERE hes sending them <_< )) Notes: Currently in need of someone who can make names for characters (I can barely make any good names :huh: ) Edit: I just figured out I put this is support, not the ones for Teams. :o
-
Nope, tried and it didn't work. Maybe I should work on the demo first, and once I can get it on the site, I can get some help with it. Thats just a suggestion.
-
Thx for the help. Edit: Didn't think about this before. What do I put in for [map_id, event_id, switch] and boolean. I put in random stuff for [map_id, event_id, switch], and it said something about boolean, so thats really why I'm asking about it.
-
If I use a common event, will it turn off the self-switches of ALL events? (Final boss on map 98, common event is called, Will Self switch A be turned off if the event, with self switch A, on is in map 7?)
-
This shouldn't be to hard of a request. I just need a script that has it so that once the final boss is beaten, all items (except maybe a few) and all levels the same, while also turning off ALL Self-switches, Variables, and all Switches (excluding a few), and also have the character teleported to where they start the game as if starting a new game (All party members removed except the one(s) you start with). Shouldn't be to hard, right?
-
I looked at my PMs... how did you send them to me? By the way, Bans self for not relizing where Kiriashi sent me the maps <_<
-
Bans Kiriashi for banning me about not getting the maps, when they were never sent! <_<
-
Bans Kiriashi for not sending me the maps I asked him to make for me. I'm waitting... :mellow:
-
I'm not missing out on this contest. *Since I missed the Grassland one* Just a warning, I'm a noob with the Inner Body tileset. :huh: *edit* 100th Post on this topic! :B):
-
Bans Kiriashi for not banning person above him. I feel like I've done this before...
-
Bans Kiriashi for not banning Wyzrd.
-
Bans Nisage 'cause I feel like it :P
-
Monsters drop cards (10% per monster or less), card is put onto/into weapon, armor, and items (If you really want to), depending on card, weapon/armor gets stronger. Ex. Ghost card drop rate: 10% Ghost card effect: Can Poison enemy with each attack. -10 Atk. Usable only for weapons. You can get the card from a ghost, take any weapon to an NPC with the card in your inventory, he makes the weapon with the card in it (no real increase on price, but thats up to you), and you have to talk to said npc to get the card out of the weapon. This is just off the top of my head, if I get anymore ideas, I'll try and make them short.
-
I've tried it, and it almost works perfectly. If you don't exit out of the screen when you equip the weapon, you don't see the skill :o Other then that, it works enough for me to use it.
-
Also, I'm new to both this site and posting fourms, so I'm sorry if I messed up somewhere. X_X (Can be found also on youtube.com under the name OverlordLaharl01)
-
I've just started working on a game for RMVX (RPG Maker VX for those who might not know), and I have to ask. Do I need a script to have a Flamberg that comes with a skill? (You can use said skill whenever you can use it, but only when equipted. Also, when you de-equipt the weapon, you lose the skill)