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Trickster

SFont script

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SFont

Version: 1.0.1

Introduction

 

A quick script I wrote that gives the maker access to SFonts. An SFont is an image that replaces font files that contains the characters you want to display. For more information here is the official sfont page http://www.linux-games.com/sfont

 

Features

 

  1. Quick (faster than <Bitmap>.draw_text)
  2. Looks cooler than regular old boring fonts =P
  3. Allows for more customization instead of a font you are editing an image file
  4. Easy to use
  5. Easy to create your own
  6. No hassle of worrying that the end user has so and so font

Screenshots

 

sfontscn5.png

Demo

 

http://www.rmxpunlimited.net/forums/index....amp;showfile=28

Instructions

 

Plug and play just add above main make sure this is the last script above main (reason being if another script modifies draw_text thing this script will flop)

See the header of the script for further instruction

FAQ

 

Compatibility

 

Compatible with anything

 

Credits and Thanks

 

John Croisant for the original code for Rubygame which I used as a base for this script

Adam Bedore for the example sfont image more of his sfont work is given in this link http://www.zlurp.com/irq/download.html

 

Author's Notes

 

I can script while sick =P which I did

SFont generator utility - http://trickster.wg2140.com/Scripts/SFontCreator.rar

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Heh, I made a syntax error in that script XD

 

Updated to Version 1.0.1

 

and I have included a SFont Generator program made in RMXP

http://trickster.wg2140.com/Scripts/SFontCreator.rar

 

Just put your font in the SFonts folder run the game and get it out of converted

 

be sure to test the font thoroughly though as my utility won't get it exactly how you want it but very close

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