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  • Tomo2000

    Legacy - New Heist 29/01/12

    By Tomo2000

    A $15,000 job, during these times, is a job where you don't ask questions, right? $15,000 is a small armoury; a few P90's, a shotgun or two, a dozen handguns, plus all the ammo. That's a lot of money, and all you need to do is find a 17-year-old girl named Rebecca Kim in a small coastal town, right?   Wrong. There are far too many questions bouncing around left right and centre it's starting to get a little bit scary... Matt was able to snag some information from an online computer at the base
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    • 970 views
 

Theme Changer, New stuff Rotator and Engine Links!

This entry is about new changes made recently on RMU.   First up, the color changer. but I've added a new theme (at ShinGamix's request) and I decided I liked it. Thus I've decided to make it the default over the green to hopefully make it more appealing.   Theme's only take minutes to create as I've just changing a few values and a few images. If you guys have any requests I may be willing to make it for you. I do plan on making things more customizable, but I won't be doing too much unti

Marked

Marked

 

Updated "Create a Tutorial" page

The new "Create a Tutorial" page. Previously this page may have bee ambiguous. The reasons for the changes were that someone submitted a tutorial which was written completely into the introduction/description. So it must have looked like this was all there was to the tutorial editing system.   The new page tries to make it obvious that this is the initial step to creating a tutorial. Once you fill out the preliminary details your tutorial is created for you, and you can then start the process

Marked

Marked

 

'Demons' - Coming Soon!

Hey guys, I've got some good news and bad news. The bad news is that I doubt I'll have the new heist for Legacy done by the 29th, a lot of things have popped up and I just haven't had the time.. Who knows, though, I did finish the first one in four days, two days of that was just mapping.. Maybe I'll pull a miracle out of the hat.   The good news, however, is that I've revived one of my old RPG Maker VX games. Yes, I said VX, please don't have a heart attack... Anyway, it's called Demons, and

Tomo2000

Tomo2000

 

Legacy - New Heist 29/01/12

A $15,000 job, during these times, is a job where you don't ask questions, right? $15,000 is a small armoury; a few P90's, a shotgun or two, a dozen handguns, plus all the ammo. That's a lot of money, and all you need to do is find a 17-year-old girl named Rebecca Kim in a small coastal town, right?   Wrong. There are far too many questions bouncing around left right and centre it's starting to get a little bit scary... Matt was able to snag some information from an online computer at the base

Tomo2000

Tomo2000

 

Moogle Fantasy Production Update January 2 2012

So after a long day of working on my prologue I am nearly there. Two areas down and the birth of a villain.   Here is a screenshot of the scene where the villain is created.     This took me nearly three hours to complete because I was constantly running into things that I needed to change. Then there were the 8 switches that I had to use and several events.   After this area I will need to complete the ship at sea and then my main character's arrival to the first area.   Until Next T

DarthVollis

DarthVollis

 

'Legacy' Demo - Coming Soon!

Hey guys! :D   It's been a huge amount of time since I've done anything productive at all, but I have two things to tell you. Firstly, I'm still alive :) I've been real busy lately, but I'm back for a prolonged amount of time, now. I hope to be catching up with everybody I remember from a few months ago, and to meet some new faces.   But back to the matter at hand; recently I've been working on a secret project. I was working on the concept of it for the most amount of time, and actually sta

Tomo2000

Tomo2000

 

Moogle Fantasy Production Update Dec 26 2012

Okay everyone I am back with an update.   I recently had a script conflict which costed me the lantern light at the beginning of my game, but this came with a bonus. Now I have display names for certain areas of my world.     I have also added a few new scripts.   MOG - Touhou Map Name v. 1.3 by Moghunter   CP Enemy Scan Script v. 1.2 by Neon Black   Yanfly Engine Ace - Element Absorb v. 1.01 by Yanfly   Event Wrapper by Tsukihime Warp Stone by Tsukihime   Victor Engine - Eleme

DarthVollis

DarthVollis

 

Moogle Fantasy Production

Okay everyone I have been working on my project for a couple of months now and things are going well. Before I found ACE I was making this on RPG Maker for playstation and decided that as soon as I found a maker that I wanted and had the options that I needed I would transfer my project to it. I decided to try to keep all the maps nearly the same and focus more on the game play rather than the graphics. So before I get a lot of comments that say that my maps need work please remember that.   T

DarthVollis

DarthVollis

 

GDU Stuff

What a busy week. This week I have realized the size of the task I set myself. My boss gave me a fair bit of time off work so I decided to start writing up one of our content sections (which is kinda secret at the moment). It has been a massive task, but I'm reasonably pleased with the results too far.   This particular section is probably going to be 2nd largest/most complicated of the content sections (in alphabetical order so you can't guess which I'm talking about: Audio, Gallery, Games,

Marked

Marked

 

8/9/12 - Sabaku Temple

I finally finished Sabaku Desert, and am almost done with Sabaku Temple, the first of 4 temples in the game. the entrance to this temple is revealed after solving a puzzle in a cave north of Sunaville. The temple itself has fake chests, and living suits of armor. The music played inside the temple is the Spirit Temple theme from The Legend of Zelda: Ocarina of Time.   The whole temple is underground, like the other 3, and, like all my dungeons and temples, is kinda short. I have a hard time m

Bob423

Bob423

 

7/25/12 - The Ideas are coming

so i've been coming up with lots of ideas for my games, and, I'm starting to plan out my cutscenes before i get to them, so i already know how some parts of Arcatis will go, even though i haven't gotten to them yet. also, there will be a part, where you are thrown in a dungeon, and must make your way out without using any magic. remember when i said that some boss battles will have uncontrollable allies helping you? well i've decided that there will be about 8 of those. one against the Dark B

Bob423

Bob423

 

Complaint #1

Why, oh why, do video games of recent no matter how good or bad they are, have to have at least one part, that is easy to do in theory, but when it comes to it forever insta-kills you in a cheap manner?   Now I'm not a fan of Dead Space, the first was a yawn-o-rama, but the second one isn't that bad, it's certainly a tad scarier, HOWEVER! There I was minding my own business, then Wham! stick inbetween two laser mines infront of a piece of glass, monsters touch the mines, the glass explodes yo

Pyramid_Head

Pyramid_Head

 

7/3/12 - Dragon Plains

Finished Dragon Plains, which, as the name, and screenshot suggest, has dragons in it. Every color of dragon has a corresponding element. ie: the green dragon in that picture is earth, and casts "Venom" on you, poisoning you. The attack itself is weak, but it always poisons the target. In the corner of the screen, you can see the wing of a yellow dragon. That one uses thunder magic.   Every dragon has a chance of dropping a dragon scale of its color. Each one has a different effect when equipp

Bob423

Bob423

 

Introduction.

I scoured this site looking for te blog section... Could never find it, Well, now I have found it, I can give y'all a bit more of an introduction to myself.   I'm Pyramid_Head, I shan't give my real name, because, while my internet persona and my real-life persona are completley identicl, I choose to keep them seperate, they're like twins, same idea, different entity... if you catch my drift.   I age a year older on the 4th of July every year.   I've been using RPG Maker and MSPaint since

Pyramid_Head

Pyramid_Head

 

Rabbit in College

I'm around, its just that I recently went back to College at the Art Institute Online. I'm also busy making the opening sequence to Hearts Soul thanks to a script I found allowing me to show pictures before the title screen. Maybe I'll post some teasers or something.    

WhiteRabbit

WhiteRabbit

 

6/22/12 - Mare Maris is done

The city, Mare Maris. is pretty much done. All i have to do, is add a few more events and stuff, but most of it is finished. This is the biggest town i've ever made at about 12 maps, and i had some help from Jon Bon. The screenshot shows the player exiting the city from the Western exit, and heading towards Dragon Plains.   The city is built next to a beach, and is the capital of the country of Arcatis. There's a port, a market, and the prestigious Maris Acadamy, the rival school of Silverwood

Bob423

Bob423

 

5/27/12 - Mare Maris

Mare Maris is the capitol city of the country of Arcatis. It's right next to the ocean, and is made up of 10 smallish maps. The screenshot I uploaded is of the pier of course. right now i have 4 maps finished. the port, which is 30x35 the pier, which is 20x35 the eastern section which is 30x30 and the park, which is 20x15   next im going to work on the beach, which will be 40x20   after Mare Maris, the player has to go through Dragon Plains

Bob423

Bob423

 

May 25, 2012

Read this discussion here for info: http://www.rmxpunlimited.net/forums/topic/8661-prince-liam-discussion/page__pid__73625#entry73625   This will basically be entries of what changes will be made to the project. This is just an introductory entry, nothing serious yet. I've only started a rough draft story and copy of game in RMVXAce, but I don't know if I should continue with Ace.

Ecowolfsteen

Ecowolfsteen

 

5/2/12 - It's about time

Finally I finished most of the first Black Knights base, the "Forest Tower" Each floor is different, and most have some kind of puzzle, like a moving arrow maze, like in pokemon, or a push block maze. on the fifth floor, there is a miniboss, and on the 8th floor, is person in charge of the operations in this tower, as the boss. Both the miniboss and boss are accompanied by normal enemies, for the first time in this game. (in this case, they are Black Knights) I just started on the boss.   I'l

Bob423

Bob423

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