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Marked

Content Manager
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Everything posted by Marked

  1. Damn, you have a lot of skills. When I listened to this, I was taken back to the RM2k days and got a real sense of nostalgia (as I'm prone to these days).
  2. GDU is finally resting in peace, but is still a useful resource for some. Lets choose its final design. Please vote in the pol to choose your favorite.
  3. Damn you've been doing this for more than a decade. I can't believe you're still going. Good stuff
  4. RIP, homepage. Hello dark mode.

    1. Polraudio

      Polraudio

      Thought my browser was broken for a minute lol.

  5. Happy November.

  6. Waa hol' up Doubly X. Trying to flood out the negative reviews with positive ones is like... that old saying... sprinkling glitter on a turd... Does RMMZ deserve positive reviews? I think some of the negative reviews have some really fair points and isn't just random hate. RPG Maker traditionally refused to listen to the community. We won't get quality software unless we vote with our feet (so to speak).
  7. Thanks to DoubleX, fixed up a bug in the website submissions form. They're now working again 😁

  8. Welcome young man. What game engines do you use?
  9. I haven't looked into it yet, but I'll sure warez it when it's out and have a look. On steam, my first impression was seeing this: This looks like RM2K. I totally get you can use custom graphics, but surely this is unattractive to new devs. Like, change it up. XP is now super outdated but they need to look at what they did right there that made XP peak as high as it did.
  10. KDS, I never thought I'd see you drop by again. Are you back making RPGs? I have just recently finished migrating GDU to a new software system. We were on a custom-made system written by me from 2012 until end of last year, so it's been a difficult and long migration process. I had intended to begin a process of marketing GDU, but Covid has got in the way. Fatefully, I quit my job end of 2019 to travel so I'm back and busy. Do you want me to hook you up with your old account again? Bruh, your project, I would love for you to give the new Games section a spin. https://gdu.one/submission-game/. You'd be the first
  11. You are most welcome, young Josey.
  12. They should now be working again. Grateful if you could confirm.
  13. Would you mind if I converted this post into a Games post? You'd still have full editing ability over the Game post. All of our games are supposed to be posted there: https://gdu.one/games/
  14. The RPG Makers are currently on sale at Humble Bundle: https://www.humblebundle.com/store/search?sort=bestselling&search=rpg maker Source: Polraudio Friendly reminder: Pirating software is bad, unless you're broke, in which case it is understandable.
  15. You're looking at the new site. This is one of the best community content websites in game dev in terms of website functionality and software. It is at the tail-end of the initial development phase and is basically stable. After that phase, we will actually start advertising and bringing people here.
  16. Just opened up submissions on the shiny new games section! Feels good 🤤

  17. I think I found the issue I found an original bit of code which was logging users out if the Forum user ID was different to the CMS user ID... and of course they're different. The only account where 1 == 1 was my own, so I missed the error all this time I'd be grateful if you could do what you did before and let me know if the same thing happens or not. You might need to log out / in again.
  18. Sweating over this stupid log-out issue 😒

  19. Ya... I know. I mentioned this in my last topic re the Refinery. It's a big issue, and I'll fix it ASAP. It boils down to the integration system that I built from scratch - a few bugs to iron out.
  20. All data from the "scripts" section has been migrated to the new system. Check out the GDU Code Library here: https://gdu.one/code/ The code section is fully functional. Right now, you can submit and edit new posts. You can edit all of your old content too. I have migrated almost all of the data, including all old comments and views. We now have advanced filtering in all sections, including search - something we never had before. This system is so much more powerful that old GDU. On Friday, I had only just managed to finish the functionality for submitting new Show & Tell posts. But in doing so, I nailed down exactly how creating and editing content is going to work on the front-end. It only took one weekend to create and complete the entire Code section. I know that I said I would be working on the Games section... but the Code section was the perfect the appetizer and it didn't take me all that long. It's also a great feeling to have it turn out much better than expected. I have put a lot of effort into making the creating/editing experience good for you guys. I hope you like it! I'm super excited, because we are not far away from GDU finally not being under development any more. If you guys have any suggestions for the Games section, please feel free to post them here.
  21. Show & Tell Section officially open for business Submissions are now open for the Show & Tell section. This section has been renamed from the GDU Refinery to Show & Tell to make it obvious for new visitors exactly what the section is for. All of the classic refinery post types are back: Snapshot, Literature, Audio, Question, Code and Video. It should be super obvious where you need to click to submit a Show & Tell post. I've added a new global button menu for all types of content submissions. There's other links too which should be intuitive. Through this menu, you can see the power of the integration of the Forum with the CMS. You can submit a topic, view notifications etc. everywhere on the entire website. Show & Tell posts themselves are relatively simple at the moment. There's a bunch of interactive features I could add, and I probably will in the future. Right now I'm trying to keep things really simple. One cool thing I want to implement is a "reaction" menu, so it is more than just a "like". Snapshots now allow for multiple images That's right, you can now post one or more images into your snapshot "gallery". The images will show up in your post as a slider, and users will be able to navigate between them. Here's an example: https://gdu.one/refinery/recent-activity-is-up/ Old Gallery images moved to Show & Tell I have moved 400+ images from the "Screenshots" and "Works in Progress" gallery categories into Show & Tell posts. Show & Tell effectively replaces these categories. These images are old, but this allows me to preserve this content and clean up the gallery by removing these redundant gallery categories. The Gallery is now more focused on submissions for Game Dev image resources. In another example of the power of this new system, it took about 30mins for me to migrate all of this data to the new system. That is silly fast - it still involves a little bit of code to extract the data. New homepage I've got a basic homepage running, but its a WIP which I'll slowly develop over time. The idea is that it will be a portal of new content only. A few issues persist There's a few things I'm aware of that you guys might encounter while using Show & Tell and the other CMS sections once they're re-opened. The first is that sometimes you will get logged out of the CMS after a short time. I'm looking into this. A bit tricky to debug. I have also not implemented an edit function. This will be crucial for the games section, but it's not a pirority right now for Show & Tell. Selling your Games Before my lockdown ends, I really want to get the games section back open. Obviously everything on the old site (except the forum) has been replaced, so the system is completely different. Games are complex and consist of multiple content types wrapped into one. It's like doing the Show & Tell stuff 5-times over. One of the delays and one thing I really want to announce, is that I am implementing a system which allow members to sell their games from GDU. It will be a professional e-commerce system, and I will implement this directly into games posts. At the moment, I am planning on developers to take 100% sale price minus transfer fees. Stay tuned!
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