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Everything posted by dolarmak
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Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
yeah i was just told that, i forgot to reset the starting position when i finished testing, if you have RMXP just set the starting position on the Intro map. any where is fine. I'll re upload the file Edit: File uploaded again. -
Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
You'll have to excuse me, my internet has been slow, the download will be up shortly. stupid having music in my project lol Edit: Download Capture The Flag v1.1 the file is 75mbs cause the music. next time I'll not use mp3s.... If you have the old version get Patch 1.1 Here, just extract into the game folder to replace the files. -
Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
Alright, with less than 24 hours to go, who here is almost finished or atleast ready to present something? I could easily add more levels to my game, which i may do after the contest, otherwise once I complete the next level that will be as far as I get with the demo/contest entry. So far my game time runs about 30 minutes, which is knowing exactly the best way to do thing. with my next and final contest level i suspect about 45min-1hour. -
Race in RPG Maker Games and the RPG Maker Community
dolarmak replied to FranklinX's topic in Debate and Mature Discussion
I admit saying that Thurgood Marshall didn't care about his community is clearly a lie. The man is a legend in his own right. But I'll be honest with you, every one is a little bit racist. It's hard not to be when our cultures conflict so much. Whether it's white, black, yellow or blue(yes there are blue people...google it), people are predisposed to racial stereotypes by their parents no matter how hard they try not to. They always succeed in alienating one culture or another from their children. It doesn't even have to be harsh or hateful words, small comments are all it take, over time they build into a prejudice. Now I am a caucasian man. White for you people who don't know the word. And I admit I've got my own prejudices with people of other cultures. I say 'cultures' because we are actually only 1 race, Human. We have not so far evolved in different biological paths to call us different species from one another. I can tell you that I've dealt with so many 'gangster' Black guys and they rub me the wrong way. Unfortunately my first though when I see a black guy dressed in casual clothing is that they're probably douche-bags. I've also dealt with a lot of greedy 'Orthodox' Jews that often when I know a guy is Jewish I tend to look at him like I see a bank, some one who legally steals your money through loopholes and lies. And I've had issues with pretty much every culture, even my own. (Perhaps I'm not racist, maybe I just distrust every one.) That's not to say I don't have friends who are from other cultures. It just takes a little while to get past the cultural backlash I've received over the years. That said, I try to give a person a chance despite what they look like. But it doesn't take long for me to form an opinion. Now here is one of my biggest complaints about racism. Why is it when a black man insults a white man in anyway it's just accepted, but if a white man insults a black man it's racist. Or any race for that matter, be it Muslim, Chinese, Mexican or whoever we're called racists? Is it just me or is it that only White people can be racist? This mentality seems true for the majority of the people I know. An example, if a Muslim hates white people we say he's just angry about the war, but when will the other 'races' (cultures) start to take responsibility for what is equally their problem. It can't just be white people who are responsible for the cultural hatred that's around in the world. And you may say you want racial equality, but you're not willing to meet in the middle. If you want to be equal, how about YOU go to jail when you insult White culture, or YOU give up your racial only schools. Why is it none of my school can be 'White Only" because it's racist but Blacks, Muslims, Native American, and Latin cultures can have schools where my race aren't allowed to go or they get grants I'm not allowed to get. If you're not willing to stand up next to me and take the same punishments and rewards as I do for the sake of being 'not racist' then there is no point in having this discussion. Until then your culture can complain about it all they want, but complaining doesn't change it, action does. Finally I hold these same standards to women who want equal rights to men. I'm fine with you standing up next to me on the pedestal we call the human race, but if you're not willing to give up the things that are different between us, good or bad(like jail time for beating their husbands, equal punishment for sexual harassment in the work place or equal maternity leave) then I'm not willing to consider your words. Franklin, this isn't personally targeted to you, I just have a lot to say on this subject. What happened on the other forums was wrong, but it's wrong in the same way that system is wrong. There is very little you can do about it other than to ignore them and move on with your life otherwise you'll just build up strong negative emotions and project them on your children to repeat the cycle. -
If i have time next week i'll take a look and see what i can do. What extra scripts are you using? I mean i get that it's a map name display and character order, but the specific scripts would be helpful.
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I did a bunch of looking around when you first posted this request and didn't really find anything that was visually similar. Now to be honest I know how you can do it, Custom Menus are actually pretty easy but with the contest going on I don't have the time to make you a menu. I can give you a few tips. Background Image Script by Brewmeister (probably the easiest), just make a new Script Page called background or something. Make sure it's above Main. Add your BG to the pictures folder and name it 'menuback.png' . You can do different images for different sections by edititing the code on lines 1(name the proper scene) and 6(name the proper image) class Scene_Menu alias custom_menu_main main def main #Draw background sprite @bg = Sprite.new @bg.bitmap = RPG::Cache.picture("menuback") custom_menu_main @bg.dispose end end Face Graphic Script For the Face graphics in the menu. Add this before Main in the scripts. Add character portraits to a new folder 'faces' inside the character folder and name them the same as your characters graphics. class Window_Base < Window #-------------------------------------------------------------------------- # * Draw Actor's Face # actor : actor # x : draw spot x-coordinate # y : draw spot y-coordinate #-------------------------------------------------------------------------- def draw_actor_face(actor, x, y) face = RPG::Cache.character("Faces/" + actor.character_name, actor.character_hue) fw = face.width fh = face.height src_rect = Rect.new(0, 0, fw, fh) self.contents.blt(x - fw / 23, y - fh, face, src_rect) end end Menu Status Columns Script Orignally made by MateriaBlade and edited by me to make the 4 columns. Now for Window_MenuStatus, replace it with this. #============================================================================== # ** Window_MenuStatus #------------------------------------------------------------------------------ # This window displays party member status on the menu screen. #============================================================================== class Window_MenuStatus < Window_Selectable #-------------------------------------------------------------------------- # * Object Initialization #-------------------------------------------------------------------------- def initialize super(0, 0, 480, 480) self.contents = Bitmap.new(width - 32, height - 32) @column_max = 4 refresh self.active = false self.index = -1 end #-------------------------------------------------------------------------- # * Refresh #-------------------------------------------------------------------------- def refresh self.contents.clear @item_max = $game_party.actors.size for i in 0...$game_party.actors.size x = (i % @column_max) * (self.width / @column_max) y = 420 actor = $game_party.actors[i] draw_actor_face(actor, x, y - 300) draw_actor_name(actor, x, y -200) draw_actor_class(actor, x , y +50) draw_actor_level(actor, x, y + 32) draw_actor_state(actor, x , y + 60) draw_actor_exp(actor, x, y + 120) draw_actor_hp(actor, x , y + 160) draw_actor_sp(actor, x , y + 180) end end #-------------------------------------------------------------------------- # * Cursor Rectangle Update #-------------------------------------------------------------------------- def update_cursor_rect # If cursor position is less than 0 if @index < 0 self.cursor_rect.empty return end # Get current row row = @index / @column_max # If current row is before top row if row < self.top_row # Scroll so that current row becomes top row self.top_row = row end # If current row is more to back than back row if row > self.top_row # Scroll so that current row becomes back row self.top_row = row end # Calculate cursor width cursor_width = self.width / @column_max -32 # Calculate cursor coordinates x = @index % @column_max * (cursor_width +32) y = @index / @column_max * 162 # Update cursor rectangle self.cursor_rect.set(x, y, 100, 420) end end You'll have to play with the values of X and Y for the stats you want to display. If you don't want to display one, just # in front of it to disable it. Line 66 X and Y values edit the selection size. Layout Changes To change the layout of the menus layout goto Scene_Menu and edit the status menu, 'Gold window', 'steps window' and 'time windows' locations by editing their X and Y values. They are around lines 42-57 If they are too big for your locations, the Window_Gold, Window_Steps, Window_MenuStatus and Window_Time have the values you edit to resize the boxes Images for Side Bar Custom Image Menu System by Polraudio You'll just need to make the images you want. This should be all you need to actually make it yourself. It'll take a lot of tweeking to get the objects in the right place which is why i don't have time to make it specifically for you. If you're still having trouble let me know, but like i said this should work (they all worked for me in more than 1 project)
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[RMXP] The Hidden City of Arcatis (Now with difficulty levels!)
dolarmak replied to Bob423's topic in Established Games
What do you mean the game is broken? -
Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
then try somethings else. Part of the point of this competition is to get us out of out comfort zones. I think most if not all of us here on the site want perfection from our games, but we have to look realistically at a competition like this and know that we don't have the time for it. Don't be afraid to explore things you've never done before. -
Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
well thats the thing, we went into this knowing it would be a 1 week contest, so doing something too ambitious isn't necessary. Simple is better. I focused on 1 main feature for my game and built the rest around that. the story is pretty basic, but does have some interesting twists. character development in story is nearly non-existent because the time restraint and i'm not worried about it at all. Don't give up guys, only a few days left :) -
Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
Hey just curious how you guys are doing with your projects? I've got a lot done in the last few days. I got most if not all the scripts I needed working, and have most of the artwork done (face sets, character sets, tile sets). I'm currently Mapping and Eventing. -
the only reason for that happening is you didn't erase the event at the end like Broken Messiah said. If the process is still running as soon as the ride ends the event restarts and teleports it again. if you that is the case, create a self switch after the event teleports the ship which goes to a blank page. If that isn't the problem, well i'm not sure what is happening.
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then you must have a conflicting script that resets the opacity to it's own predefined numbers. Did you try it in a blank game to make sure?
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Well if i could have anything i would stuff myself full of sushi. Since there is no death row here in Canada I'll never have to worry about it, but to let you guys know in the US, death row inmates are on a fixed income of 20$ for their last meal.
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Oh I was pretty sure he did, i was just letting you know you don't need to worry about parenthesis too much as long as you use them properly like in traditional math.
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as far as i can tell you have 1 too many parenthesis in the front of the equation. and since the last part ( skill.power * ( ( user.atk / 2 ) / 100 ) ) is all multiply and divide you don't actually need parenthesis between them, only addition and subtraction need the order of operations indicated. (( user.str * 4 ) + ( skill.power * user.atk / 200 )) should work fine and since you can combine the division of two non variables like 2 and 100 = 200. But I didn't test it so you might have another problem.
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i think it's just a thing right now. it was supposed to have nifty features but since the development of the site is done i guess it's not going to be anything.
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welcome Dr. Who..i mean Dr. Thunder. Nice to see a musician :) can't wait to hear what you make.
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VX Ace- Can someone make a Sprite of this?
dolarmak replied to SkylesTheBlackMage's topic in Requests
do you want it in the traditional VX Ace style? -
Well just because you arn't developing the forums any more doesn't mean the site has to die. If it isn't costing you anything than I don't see a problem with letting things stay as they are. there are little things that us Mods can deal with so if you want to just see where the future takes us why not? Who knows, if we get a bunch of new people visiting cause the site looks amazing, maybe we'll grow into a big forum again?
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It should be as simple as using the "Change Text Options" in the event commands. It as options for text on the top, middle and bottom of the screen as well as to show or hide the window itself (this is an On or Off option, not setting the opacity).
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Okay I'm trying to make it so that some characters are better with specific weapon types than other character. Like Char1 and Char2 can both use swords but Char1 is better with them than Char2, say he does 15% damage with them. Is that possible? Edit: I feel like i dope, I'll set each weapon type as an element and add them as proficiencies A-E lol
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- weapon
- proficentcy
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Well it's been over a week, is voting done now?
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This is such a shame. You put so much effort into this, It's sad to see you give up on it. I hope in the next few months if things really start to kick off (cause your great new design and people being more active) you might change your mind. I've really enjoyed my time here on this forum. There are few other communities that have welcomed me so openly and people here have been so generous with their time and skills. I'll be here til the end I can tell you that, so something tells me you'll have me, pol and bob huddling in a corner conspiring to find a way to keep this place open.
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Create a small game in a week.
dolarmak replied to Broken Messiah's topic in Community Contests & Events
Alright lets do this! -
thats odd cause when I did it my 'show choices' text box was changed. are you sure you got the one in Window_Message, line 186? I tested it again and works fine. unless another script is messing with it it should work like i said.